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Pojo's Magic The Gathering Card of the Day


Image from Wizards.com

Old Man of the Sea
Arabian Nights


Reviewed January 19, 2007

Constructed: 2
Casual: 2.62
Limited: 2.5

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


DeQuan
Watson

* Game Store Owner

Old Man of the Sea

It's great that he gains control of creatures. Unfortunately, it's hard to predict which small creatures you are going to want to stop. On the other hand, for his cost, his ability is pretty good. If I was playing a format dominated by small creatures (or a casual game), he probably wouldn't be that bad.

Constructed: 2
Casual: 3
Limited: 3.5
 

BMoor

Old Man of the Sea

This card is the epitome of flavor expressed through rules text. Instead of attacking, the Old Man here can jump onto the back of an opposing creature and, if it's not stronger than him, force it at bladepoint to betray its master. And he can stay perched on its back, holding that knife to its throat, for as many turns as necessary, but he can't attack while doing this. If he untaps (gets knocked off), leaves play, or if the creature's power exceeds his own (it wins the fight), then he loses his influence over it. He can also choose to jump off when he untaps if you tell him to. The one flaw is his creature type-- Marid? Is that his name? Is it somehow connected to Homarids and Camarids?
Oh, but is he a good card? Well, I don't really think so, but I didn't see any potential in Threads of Disloyalty either, and they're pretty similar. And Threads saw tournament play, so I guess this could be good.

Constructed- 3
Casual- 5
Limited- 3
 

KC MetroGnome

Old Man of the Sea

Again a nostalgic card that really stinks. I never had the delusions of grandeur with this card that I did with Ali, though. Back when I was even more of a scrub than I am now I had a creature stealing deck (I still have it, I just like to think it's better than it used to be). Even in my scrubbiest of days, I never once considered running Old Man of the Sea. Except to have in case I needed to turn into the beatdown at 3 mana cost for a 2/3 creature. The things he could steal for you he would probably be better to just kill outright by blocking, and that's not good in your creature stealers. Leave this guy at home (even in Arabian Nights limited and block).

Constructed - 1+
Casual - 1+
Limited - 1
 

Aethereal

Old Man of the Sea

Control Magic on a stick and with some restrictions. This has an advantage over Control Magic in that you can ditch the creature you stole to steal a more threatening one, but the restriction on the power requires you to boost this guy's power permanently if you want to take something bigger. Also, the fact that this can get blasted by a burn spell makes him less appealing than something like Control Magic.

In casual, big creatures are popular, so I'd just play Control Magic instead if you want to steal a creature.

Again, I've never played Arabian Nights limited, but this guy can give you a creature advantage, so I'd play him.

Constructed - 2
Casual - 1.5
Limited - 3
 
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