Wrath of God variants are almost as ubiquitous
as dual land variants, but the only other one
that was an artifact was Engineered Explosives,
and that demanded at least two colors to be
effective. Try to think of Scourglass not as a
Wrath of God with a drawback, but as a Wrath of
God that gets friendly with Fabricate and can be
recurred by Sanctum Gargoyle or Sharuum the
Hegemon. What's not to like?
Constructed: 4/5
Casual: 4/5
Limited: 4/5
The Missing
Linc
-Balding
for just over 5 years
-Playing MTG for just over 10
Scourglass
This card will see play. Many have compared this
with the Disc. It is worthy of that comparison.
Set up an early board with some of the great
artifact creatures out there and then clear it
up with this on turn 5. I am really surprised
this has not turned up in more decklists. It
destroys all permanents. This means
planeswalkers. Yahooooooo. In limited any board
sweep is nice and in Shards this could easily
mean your advantage if you manage to draft esper.
Constructed: 3.5
Casual: 3
Limited: 4
Miguel
Tuesday 12-02-08
Scourglass
Constructed:
It look like the perfect addition to any
Affinity deck. But it's double white could keep
it on the side lines. It is great if your
opponent is not playing any Artifacts. Great
side card with blue and white and use the
Etherium Sculptor to make it cheaper to play.
You are also limited to when you can pop the
little fire cracker.
Casual:
Fun card when everyone else is playing
non-artifact decks. Just watch out for the
random Naturalize.
Limited:
Sealed it could be tricking. If you have a great
seal pool with a good number of solid artifacts
than go for it. Just remember Naturalize is in
this set. Drafting with blue is a good
possibility. Get a few Sanctum Gargoyle to reuse
it again.
Overall not as great as it was hyped to be, but
still a good card to explore.
Constructed: 2
Casual: 3
Limited: 4
Later
Miguel
BeJose
Scourglass Great in limited and casual, hopeless
elsewhere. In casual you can easily build an
artifact deck to use it, while in Esper it has
the possibilty to decimate your opponent with a
one-sided akroma's vengeance (hopefully their
not playing Esper either). In constructed its
simply to slow, the earliest your going to able
to use it (assuming it doesn't get destroyed in
the meantime) is turn 6, way to slow.