Although it's clearly Naya-aligned, this card
notably lacks the nearly-expected "creature with
power 5 or greater" restriction, making it very
likely to get you two cards every time you play
it, like a sort of green version of Fact or
Fiction. It's not for every green deck, but
getting an extra land and a big creature to play
with it - for just three mana! - can make all
the difference. A solid setup card in limited or
some midrange decks.
Constructed: 2/5
Casual: 3/5
Limited: 3/5
The Missing
Linc
-Balding
for just over 5 years
-Playing MTG for just over 10
Gift of the Gargantuan
This is a card that gets me excited. When
playing green you usually hope to draw one of
two things in the early game. Those two things
happen to be creatures and land. Green has
always had the short straw on card draw. However
with Harmonize and this, it seems Wizards is
recognizing this. Three mana is just right. This
card on second round with an mana elf first
round is beautiful.
Constructed: 4
Casual: 4
Limited: 4
Miguel
Friday 12-05-08
Gift of the Gargantuan
Constructed:
Great card for creature base decks. Cost more
than Commune with Nature, but you get to choose
between lands or creature card.
Casual:
Common that can help any big green creature
deck.
Limited:
Going into Naya this card is a must. Digging
deaper into your deck for answers is always a
good thing. I would still pick solid creatures
and removal before this card. Hopefully it comes
around the table in draft, unless someone else
is into green.
Overall a great green sorcery.
Constructed: 3
Casual: 3
Limited: 4
Later
Miguel
BeJose
Gift of the Gargantuan
Nice card and the right cost. Searches for both
mana and creatures. Excellent digging card in
limited, it can find you both threats/blockers
and the mana to play them. In constructed (T2) I
can easily see this getting play in mid-range
style decks that don't have access to much card
drawing. In casual its also not bad and I'd
happily run it depending on the deck.