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Pojo's Magic The Gathering Card of the Day


Image from Wizards.com

Bitterblossum
Morningtide


Reviewed February 7, 2008

Constructed: 3.00
Casual: 3.15
Limited: 3.80

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

BMoor

Bitterblossom

Is a free 1/1 flier worth one life to get? If it hits the opponent once, then it's an even trade. Faerie decks suffer from their abundance of small, easily-killed creatures, and so may not care about more 1/1's, or may be grateful to have a renewable supply of them. Prowl decks will definitely want this for its stream of evasive Rogues. Any deck with a sacrifice outlet may find a place for it. And maybe you just want some chump blockers at the lower end of your curve.

Constructed- 2.5
Casual- 3.5
Limited- 3.8

Aethereal

Thursday - Bitterblossom

The card I alluded to yesterday. This is almost like black's version of Sacred Mesa. This comes down early and starts making a miniature army of flying tokens for you. It is a little slow for the aggro decks, where it would probably be better off in the side to bring in against control decks. I could see this getting a lot of maindeck play in Fish-type decks though. Definitely a useful card.

In limited, this is a bomb. Repeatable creatures should never be passed up. If you're not black, find a way to splash it.

Constructed - 3.5
Casual - 3
Limited - 4.5

David Fanany

Player since 1995

Bitterblossom

Bitterblossom looks like it should be a good card, but on reflection I'm not sure exactly what I'm supposed to be doing with it. Do I put it in a Faerie tribal deck so that it can make an endless, uncounterable supply of 1/1 fliers (or 2/2s with shroud)? Do I put it in a black control deck to overwhelm another control deck post-sideboard when they have less removal? Seriously, I'm open to suggestions. I think this one will need some experimenting to find out how you like to play it. If you get one in limited, your endless armies of chump blockers or evasive 1/1s will be greatly helpful.

Constructed: 2/5
Casual: 2/5
Limited: 3/5
The Missing Linc

-Balding for just over 5 years
-Playing MTG for just over 10

Bitterblossom

Now this card has people talking. By second round you are guaranteed to have blockers available from 3rd turn on. Not to mention but 4th turn you will have attackers. I think the tokens blocks will offset the life loss quickly. People just won't be able to keep up. However, I don't think this fits in current fairy builds unless a slower more control oriented version pops up which has some life gain. You may need the life gain to balance this. In limited, a bomb for sure but be careful to think about a way to get rid of it if you need to.

Constructed: 4
Casual: 4
Limited: 4

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