A pretty standard burn spell. Four mana is too
much for 3 damage at sorcery speed in
Constructed when there's Incinerate and Lash
Out, but in Limited, where you can't get those
cards, this will usually kill a creature for
you. Better yet, it can kill two
creatures, or one creature with up to 6
toughness. I'd still rather have Flame
Javelin or Puncture Bolt, but it'll do.
Constructed- 2
Casual- 2
Limited- 3.5
Aethereal
Wednesday - Burn Trail
Like yesterday's card, this is great in limited
and blah in constructed. In constructed, it's
hard to justify conspiring this unless you're
playing a deck like Elementals, and if you are,
that deck doesn't even need to be running this
card. Just play something that's more mana
efficient than something that costs more mana
but can sometimes get you more damage.
In limited, however, you can usually get the
conspire off. Even if you don't, a 3 damage burn
spell is never a bad thing to have.
Constructed - 2
Casual - 2
Limited - 4
David Fanany
Player since
1995
Burn Trail
Running the numbers on Burn Trail, it looks
tempting, even at sorcery speed. The problem is
keeping two creatures of the same color on the
table to get the six damage. Any deck in the
format is going to be tossing Terror, Nameless
Inversion, Incinerate, Mogg Fanatic, and
Damnation at your creatures well before you
start burning a trail. As such, it's three
damage for four mana, not entirely terrible but
not quite enough to make it in constructed. In
limited, where crowded, protracted trench
warfare between teams of mid-range creatures is
all but guaranteed, a well-placed conspired
Trail can make a game-winning impact.