This 2/2 for UU not only provides a solid
attacker, but a perfect segway between Merfolk
and Rogues. Rogues appreciate aggresion and
attacking, while Merfolk like to be tapped. This
thing can swing away efficiently to trigger its
milling ability, and if need be can sacrifice
itself to counter anything it's stolen off the
top of your deck. It also fits excellently into
a Merfolk milling deck, since tapping it with
Drowner of Secrets means four off the top.
Constructed- 4
Casual- 4
Limited- 3
David Fanany
Player since
1995
Grimoire Thief
This looks a very good creature to me. Not only
is it very efficient statistics-wise (something
you don't see too often in blue), but the
ability to make your opponent lose cards
essentially randomly from their library can be
very disruptive. The counterspell ability is
just a bonus. It's probably better than
Silvergill Adept in Merfolk decks, and it can
even go in non-Merfolk decks with a heavy blue
component.
Constructed: 3/5
Casual: 3/5
Limited: 2/5
v0rac10u5
Grimoire Thief
This card could be a
great part of any Merfolk build. It has great
synergy with a number of Merfolk cards,
including Merrow Reejerey, Lord of Atlantis/Aquitect’s
Will, and Drowner of Secrets. However, it
probably won’t be enough to turn Merfolk into a
competitive deck.
- Constructed: 3
A good card in an
average deck.
- Casual: 2
Mill in casual? Not
so much...
- Limited: 2
In limited, it becomes more
difficult to get the other Merfolk this card
needs to