This makes control decks cry.
And does very little else. It's only
playable in Limited because it's a 2/2 for two
mana in red or green. In constructed, it's
probably sideboard tech.
Constructed- 2.5
Casual- 2.5
Limited- 3
Aethereal
Wednesday - Vexing Shusher
This is no doubt a good card, but right now,
where does it fit in? The traditional U/W (or
similar) control deck that pops up every
Standard season missed the memo this time, as
the tribal decks and Reveillark combo are the
primary decks dominating Standard right now. In
Extended, you have Counterbalance, but that deck
has other ways to deal with this guy. Still, he
will slow down Counterbalance at any rate, so he
might see some Extended play. In Standard,
however, don't bother right now.
In limited, he's a 2/2 with an ability that
probably won't matter much. He's OK, but nothing
special.
Constructed - 3.5
Casual - 2
Limited - 2
David Fanany
Player since
1995
Vexing Shusher
Thankfully for all of us who like aggro and
combo decks, permission is mostly dead in
tournament Magic as is, with the last holdout
being Counterbalance in Extended and Legacy. As
such, Vexing Shusher is a very powerful card
without a huge amount to do. He will be played
as a measure against Counterbalance and I
expect he will be somewhat effective, though his
fragility will come into play (watch out for
Vedalken Shackles!).
Constructed: 3/5
Casual: 2/5
Limited: 2/5
The Missing
Linc
-Balding
for just over 5 years
-Playing MTG for just over 10
Vexing Shusher
This card is great. Goblin's have a great new
weapon in this one for all formats. Goblins
could always get a rush against counter decks in
the past but then would struggle after the 3rd
turn to finish the job. This makes third turn
on as good as the first couple. Being a counter
player, I hate this card. However, I must say
it does what it needs to do very well. Even in
limited it is a 2/2 for 2.
Constructed: 4
Casual: 4
Limited: 4
PsychoAnime
#1
Magic Noob in Canada since 2002
Vexing Shusher
If you're in green and red, unless your deck is
heavily themed (like Elves or something), then
you're at least sideboarding this. It's a 2/2
for 2 mana which isn't bad, and it completely
hoses counter magic to the point it's very
difficult for any deck with counter magic to win
if it cannot kill this. It's essential for any
combo deck because it's likely playable due to
the fact that is spans across two colours, and
it costs cheap enough such that it doesn't take
much mana away for performing the combo.
Constructed: 3.9/5, so close to a 4, but not all
red/green decks run this
Casual: 3/5
Limited: 2.5/5
This may sound a bit contradictory; I like this
card a lot, but feel that it's still overrated.
I like it's uses. I like it's cost. It a good
defensive card. You might even main deck it at
times and not feel bad about it. At the same
time though, the price on this guy is much
higher than it need to be. I'd expect this guy
to eventually settle down around $5-6. It's
definitely a quality card though.
Constructed: 3.5
Casual: 2
Limited: 2
Miguel
Wednesday 5-28-08
Vexing Shusher
Constructed: A lot of hype over this card and I
have not seen it used yet. Not very many counter
decks around my area right now. A 2/2 for two is
ok, with it's ability makes it very good against
control decks if they have no way to remove him
from play.
Casual: It's a goblin shaman. Everybody likes
goblins. It can go into any green and red deck
with goblins in it. Goblin players will try him
out.
Limited: Not a whole lot of control magic in
Shadowmoor, so there is not much use for him and
his ability.
Overall a over hype card that will see a lot of
play in older formats and Extended.