I find this kind of hard to use, because it has
no evasion of any sort. It does have haste,
which is nice, but this wants to come down
later, not earlier, and so your opponent will
likely have a way to block it or something.
Also, after it gets its bonus, it's just a 1/1
for 2, which is pretty bad for red.
I wouldn't play this in limited either, unless
you are very heavy red or have a lot of R/X
hybrid cards.
Constructed - 2
Casual - 3
Limited - 2
David Fanany
Player since
1995
Heartlash Cinder
I've seen decks where this card could attack for
about eight damage, under the right
circumstances. Unfortunately, it'll sometimes be
hard to keep enough creatures on the table for
him to work with - he almost suffers from other
red creatures being so good that people want to
destroy them on sight! Most of the time, he'll
be a 2/1 or 3/1 haste that isn't going to have
enough impact on the game to be worth it. I'm
not saying this card will never see play (scroll
down and look at how wrong I was about
Detritivore way back when Planar Chaos was
released!), but I expect there will probably be
better options.
Constructed: 2/5
Casual: 2/5
Limited: 2/5
Miguel
Tuesday 10-7-08
Heartlash Cinder
Constructed:
To small not fast enough. Rather stick with the
Raging Goblin or Mogg Fanatic. It will be a 2/1
on second turn. Late came it could be huge, find
a way to give it trample or unblockable or some
way of getting threw.
Casual:
Not big for any casual deck or multi-player
deck.
Limited:
Building a fast red deck it is perfect. Being
common they can really put the pressure on your
opponent to put something in it's way or it will
start hurting. If I open up a Rage Reflection,
these little buggers can get dangerous.
Constructed: 2
Casual: 2
Limited: 3
Later
Miguel
at
weekend,
Miguel
BeJose
Heartlash Cinder 1R
Creature - Elemental Warrior
Haste
Chroma - When Heartlash Cinder comes into play,
it gets +X/+0 until end of turn, where X is the
number of red mana symbols in the mana costs of
permanents you control.
1/1
Nothing to say here really. Doubtfull that
you'll have many R symbols in play. It can get
chumped easily with no evasion. At most your
looking at 4 damage. I'd rather run an X burn
spell in its place. However it does have a
chance in limited with hybrid mana symbols, so I
might take it a bit higher.