Reusable burn is almost never not worth using.
Honestly, I'm surprised Thunderblade Charge
didn't see more use. The condition may be a
little hard to trigger, but any burn spell that
can take out multiple creatures is worth looking
into.
Constructed- 3.5
Casual- 3.5
Limited- 4.5
David Fanany
Player since
1995
Rekindled Flame
I loved Hammer of Bogardan back in the day, and
this latest great-grandchild of the Mirage block
is fairly solid. The condition needed to return
it is a little more difficult than for its
ancestor (or even for its half-brother
Thunderblade Charge) because it depends on your
opponent rather than on yourself, but I wouldn't
be too surprised to see this in constructed play
at some point - even a one-time effect of four
damage for one mana isn't terrible.
Constructed: 2/5
Casual: 3/5
Limited: 2/5
PsychoAnime
#1
Magic Noob in Canada since 2002
Rekindled Flame
This is basically a super expensive The Rack
which is off colour. Obviously it sucks. It
could hit creatures though but why would I use
something like this to hit creatures? It would
be marginally ok if it was instant but sorcery
ruins this card.
Constructed: 1/5
Casual: 1/5
Limited: 1/5
Miguel
Thursday 10-2-08
Rekindled Flame
Construction:
It is like the Hammer but it triggers off an
opponent not have any cards in their hand. 4
damage for 4 at Sorcery is okay. The ability is
good but you have to have a opponent with no
hand. I am sure I would keep at least one card
in my hand during your unkeep.
Casual:
Burn is always fun. In multi-player someone will
eventally not have any cards in their hand.
Limited:
This card burns away alot of critters.
Especially Tuesdays COD. Or if your opponent is
at 4 life than its game over. Good thing it is a
rare.
Overall a good burn spell with a nice ability.
With the opporunity to use over again.
Constructed: 3
Casual: 3
Limited: 4
Almost there.
Miguel
BeJose
Rekindled Flame
2RR Sorcery
Rekindled Flame deals 4 damage to target
creature or player.
At the beginning of your upkeep, if an opponent
has no cards in hand, you may return Rekindled
Flame from your graveyard to your hand.
Nice card, you think its worthwhile, combine it
with discard but then you hit a stumbling block.
With almost no instant speed discard in T2 it
becomes an expensive burn spell (Flame Javelin
at the same cost or cheaper). In basically any
game your opponent while simply sandbag a land
and you'll never see the flame again, so maybe
combine with LD, not likely.
In limited its burn so take it.