Today's card of the day is Punishing Fire which
is a two damage for two mana burn card that
wouldn't see the light of day often if not for
the second effect. The most popular combo for it
in extended formats is with Grove of the
Burnwillows which nets a one mana to one damage
gain each turn. Not a huge benefit, but what is
effectively tap a land for a Prodigal Sorcerer
effect is certainly playable.
In Constructed and Casual this card has some
play thanks to the combo, but otherwise has
limited applications. It could potentially gain
a slot in the sidedecks of burn against life
gain, but the damage compared to potential life
gained is minimal.
With Limited almost any removal is good and
two mana for two damage is not bad at all. The
potential to be cast again is pretty small in
the format, but the damage by itself is enough
to warrant playing. In Sealed this should be in
every Red deck without question and it should be
a relatively high pick in Booster depending on
the pack. The mediocre damage to mana ratio
keeps this from getting a higher rating, but
cheap burn should never be overlooked even when
it isn't as impressive as the more common Burst
Lightning.
For Multiplayer the combo does not work
efficiently as each opponent gains one life
making the combined life total of your opponents
remain the same with three players and actually
go up for each player beyond that. Without the
combo as even an option this card is too weak
compared to other choices and will rarely take
advantage of the graveyard effect.
Constructed: 2.5
Casual: 2.5
Limited: 3.5
Multiplayer: 1.5
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