Crucible of Worlds was in Tenth, right? As a 3/4
for 2RR, this is decent-- especially alongside
Boartusk Liege and Caterwauling Boggart-- but if
you can afford to sack a land or two, it really
shines. Not only does that pump it up to 4/5--
big enough to dodge most removal-- but it also
lets it hit your opponent every turn for a point
or two. To say nothing of how it looks paired up
with Bramblewood Paragon....
Constructed- 3
Casual- 4
Limited- 3.5
Aethereal
Thursday - Goblin Razerunners
A perfect example of a risk/reward card. First
off, four mana for a 3/4 in red is not too
shabby, but hardly exciting. The ability can be
really good, and put your opponent on a fast
clock, but it requires you to sacrifice lands to
it unless you have another way to give it +1/+1
counters. I think this could see play in red
decks because it can push through those last few
points of damage, or you can feed it extra lands
that you don't need.
In limited, this is solid, but make sure they
can't off it before you sac a bunch of lands to
it.
Constructed - 3
Casual - 2.5
Limited - 3.5
David Fanany
Player since
1995
Goblin Razerunners
Who needs lands anyway when you're playing red?
It's a good (and appropriately universally
destructive) sprint to the finish line for
certain kinds of red decks - you don't always
want to have a late game at all when you're red.
It probably won't displace Demigod of Revenge
from constructed since it's much more
resource-intensive, but I think it'll be worth
consideration for Standard once Shadowmoor is no
longer part of the format. I played against it
at the pre-release, and it seems very strong in
limited. Its ability can shoot over the top of
stalled creature battles while very quickly
making it able to win those same battles
outright.
Constructed: 3/5
Casual: 3/5
Limited: 4/5
PsychoAnime
#1
Magic Noob in Canada since 2002
Goblin Razerunners
Some people like this card, but I am pretty sure
it'll find its way to the junk rare bin
somewhere in the near future. 4 mana for 3/4 is
bad by today's standards, and 2 mana to
sacrifice a land for a +1/+1 counter isn't worth
it. One might make a case it turns uselands late
game into damage for aggro, but this isn't that
hard to handle for any deck that can survive to
late game. The damage you'll get out from its
second effect is likely just 2 or 3 if you are
lucky, and that's overpriced.
Constructed: 2/5
Casual: 2.5/5
Limited: 3.5/5
Jake
Thursday - Goblin Razerunners
i can see this card being in some crazy +1/+1
counter decks. With a crucible of worlds out,
the drawback is barely noticable. He's also
pretty efficient and pumpable and limited loves
that. Definitely a bomb if you're in red. The
opponent has a huge guys on his side and low on
life, play him and sac your lands, deal a few
damage this turn and a lot the next, can get you
back from behind fast. Constructed, there's so
many other creatures competing for a spot in red
decks, countryside crusher for one. This
shouldn't have much of an impact there.
Constructed: 2/5
Casual: 4/5 if you have some crazy counter
decks!(shape of the wittigo ftw)
Limited: 4.5/5
Ricky
Riles
Goblin Razerunners
Just another one of those cards that is better
off in casual play...or perhaps a shoe box.
Better yet, I'm short on coasters so if I pulled
one of these guys...thats probably how I'd put
it to use.
Truthfully its an interesting card. The concept
of sacrificing lands interests me. The way they
go about it with this card...a 3 / 4 for
2RR...this could be better. A lot better. The
end of turn direct damage is a great, great
effect. Just magnificent. However its simply not
worth it...for this card. If only they made this
a bit better.
If you could just sacrifice a land without
having to pay 1R this card could be quite
intriguing. If only I could change a few things
about the card...it'd be something I'd
definitely be interested in playing.
It is what it is though. That happens to be a
card that will have very little impact on the
competitive front.