It's like a cheaper Icy Manipulator, except only
on creatures, and it can outright kill some
creatures. And also it is a creature, so you can
use it to kill your opponent's Stun Sniper, if
you can get yours into play first.
I like this card a lot. In creature vs. creature
games, your opponent's creatures will either be
small and easy for her to pick off, or larger
than yours and vulnerable to a stun shot. Oh,
and she can attack if your opponent doesn't have
any creatures at all. Someone should introduce
her to Greatbow Doyen - I think they could be
friends . . .
Constructed: A
pinger and a tapper all in one. Has some ideas.
Casual &
Multiplayer:Pingers and tappers has always been annoying
ones at the table.
Limited:
Has a strong possiblity for top pick. It being a
1/1 makes it easy to kill.
Overall a cool card with fun possiblities.
Constructed: 2
Casual: 3
Multiplayer: 3
Limited: 3
Later
Miguel
Paul
Magic The Gathering COTD: Stun Sniper
Welcome back today’s card is a remarkable pinger
that could prove a benefit to R/W decks. Stun
Sniper is a 1/1 for two mana unremarkable in its
own right therefore its expected to have a good
effect, and this card does have an interesting
effect. Paying 1 mana and tapping Stun Sniper
allows you to deal 1 damage to target creature
and to tap that creature. Not only does it allow
you to ping annoying 1/1 creatures but it can
hit bigger creatures and possibly lock down your
opponents biggest and best creatures or the most
threatening. If your opponent for some reason
has only one creature as long as you have the
mana you can lock it down almost indefinitely.
In Standard the ability to tap down threatening
creatures and kill the smaller ones could
provide a valuable asset, in current standard I
don’t see this card making much of an impact but
that hardly means it is not a good card. In
Legacy and Vintage this creature doesn’t do
enough to see any play. In Extended this card
could see some potential use it kills Dark
Confident, an unpumped Tarmogoyf and taps down
threatening creatures it could see some play. In
casual and multiplayer being able to take out
early small creatures is a blessing the ability
to stop even the biggest non shrouded creatures
is a plus, allows you to tap the most
threatening creature on the board. In limited
any creature removal is good and the fact it
provides a defensive application later in the
game is important. All around another solid card
to come out of Alara Reborn that may see some
play.