There was only one thing that ever bugged me
about Wrath of God. It wasn't the fact that it
destroyed regenerating creatures, making
some perennially popular cards like River Boa
marginally less powerful. It wasn't the fact
that it was nearly obsoleted right from the
beginning by Balance, but later so powerful that
variants like Wave of Reckoning and March of
Souls never saw much play. It wasn't the fact
that it was so expensive to buy as a single. No,
for me the odd thing about Wrath of God was that
it never had flavor text. Perhaps it was too
hard to capture the essence of such a simple and
powerful spell concisely; perhaps it was just
grandfathered in from the Alpha version. Day of
Judgment is the new standard (pun intended), and
very nearly as good as the original in every
way. If a spell can scare Sorin Markov, watch
out!
Constructed:
HaHa! We were trick into thinking that Wrath of
God was gone from white. But it was only to be
replace with Day of Judgment. Or has it?
Casual &
Multiplayer:
More options for everyone, and gives new players
a chance to pick them up cheap, by opening
boosters. Clearing the board of creatures make
you a hero and a villian in multiplayer games.
Must keep those Angels and tokens under control.
Limited:
This is the best removal card for the set. Set
back, and let them over extend with alot of
creatures in play and drop this little bomb on
them for the win. Well that is the way it is
suppose to work. Also get a few Regenators that
can stay alive to attack next turn.
Overall every set should have a 'Wrath' effect.
I like the flavor text. It gives a little info
about Sorin Markov.
Constructed: 4
Casual: 4
Mutliplayer: 4
Limited: 4
Later
Miguel
Paul
Magic The Gathering COTD: Day of Judgment
Today’s card of the day is flavorful replacement
for Wrath of God, Day of Judgment. The
appearance of Day of Judgement itself is
unnecessary, changing names of cards to better
match their abilities is a good idea the example
being Raise Dead to Disentomb. The other change
was flavor related Grizzly Bears to Runeclaw
Bear because of the relation to the real world.
Enough speculation about the cause of putting
Day of Judgment in Magic 2010. For four mana you
get a creature sweeper a pivotal tool in many
decks arsenal, allowing a player to hold back
creature assaults. For control decks it allows
them to keep aggro decks in check. An essential
spell in standard it fall’s short of truly
replacing Wrath of God due to the fact it allows
regeneration, although not a commonly
experienced ability the fact there are creatures
it cant wipe is a determent to this card. The
only true cheap Wrath variant in standard
although it is as close as we currently get to
Wrath of God. In extended Wrath of God is
playable unless a player desperately needs a
Wrath effect this card may not see much play. In
eternal formats I don’t know how much play Wrath
of God receives but I expect this card to see
slightly less. In casual and multiplayer it is
the great equalizer allowing players to sweep
the board and keep the kitchen table in check.
Finally in limited being able to clear the board
then drop a powerhouse creature of your own is a
great card to nab.
Today is both All Souls' Day and the Day of the
Dead, so today's card Day of Judgment is doubly
appropriate with both the name and effect of
destroying all creatures. This is the new Wrath
of God, but much like the new Terror it loses
the can not be regenerated clause.
For Constructed and Casual there isn't much to
be said about a card that destroys all monsters
for a mere four mana. Wrath of God is better
unless you have a regenerating creature of your
own, but this is the kind of threat any swarm
will fear hitting the board.
With Limited this is absolutely a top pick in
Booster even if you are not playing White. Never
let this card get passed to the next player and
if it is early the option of switching colors
should be seriously considered. For Sealed it
would take a very weak White pool or incredibly
strong set of other colors to leave this out of
a deck. The double White in the mana cost is a
minor drawback of course, but the ability to
clear most of the board in such a creature
dominated format is nearly impossible to top.
For Multiplayer the main thing to keep in mind
is how many people will your Day of Judgment
impact and how quickly you'll be able to finish
them off before they strike back. Have a game
plan and play this before a major finisher and
try to avoid using it defensively whenever
possible.
This card caused a lot of controversy, having
essentially replaced perennial favorite Wrath of
God. A lot of people were discouraged by this
card, since it allows creatures to regenerate.
However, if you're the one who plays it, and you
have a regenerator of your own, then you've
essentially killed all your opponents' creatures
and get to keep one or more of your own.