Life gain, ramped up to eleven! Life gain in
Standard and other competitive formats has long
been derided outside of infinite combos or
Proclamation of Rebirth/Martyr of Sands, but
this thing turns it from an anemic stall tactic
into a VIABLE WIN CONDITION. Eons better than
Test of Endurance, since the card not only
provides the win trigger but also has lifelink,
giving you a built-in way to actually get 40
life. I can't wait to play someone at FNM
piloting a Felidar Sovereign deck... and that's
something I thought I'd never say about a
life-gain deck.
This card spells trouble nearly every time it
hits the field. You can't attack, because it'll
block and help the opponent reach 40 life. You
can't wait until it's off guard, because it has
vigilance. You can't not block it, because it
has four power. You can't block it, because that
helps them reach 40 life! A powerful, fun, and
cool card for most any format.
Constructed:
This is a nice big kitty cat. It it flew it
would be great. To make a winning deck by
winning with the most life would be great. It
would be nice to see happen on day. Battle of
Wits came close.
Casual &
Multiplayer:
EDH would not be fair, because you start out at
40 life.
Limited:
The fact that it is a 4/6 with Vigilance and
lifelink should make him a top pick. Unless you
stay healthy before he comes into play and once
you drop your tenth plains, use Landbind Ritual
and hope for the best. It would nice to see his
win condition happen in sealed or draft.
Overall a fun card.
Constructed: 3
Casual: 4
Multiplayer: 4
Limited: 4
Later
Miguel
Michael "Maikeruu" Pierno
Today's card of the day is Felidar Sovereign a 4/6
with two very complimentary abilities and an
alternate win condition. This is a very solid
card that can really change the pace of a game
by making any attack by the opponent a potential
gain for you. This card combines quite well with
Alluring Siren and is an excellent target for
Righteousness. This can be a finisher in a life
gain deck with cards like Celestial Mantle
around or just a solid source of offense and
defense.
For Constructed and Casual this is a slow, but
effective card that could start to see some
serious life gain decks spring up around it.
Something to keep an eye on, but it is more
likely to stay casual as opposed to becoming a
serious tournament threat.
To Limited this is an excellent creature that is
worth a first pick in almost any pack of Booster
and an easy choice with enough White support in
Sealed. The double White cost is only a minor
drawback considering the higher mana cost and
being able to gain life and keep pressure on the
opponent without leaving your defense open is
priceless. Keep an eye out for Nimbus Wings,
Landbind Ritual, and Narrow Escape as all are
potentially overlooked cards that can be a major
boon to a Sovereign deck.
With Multiplayer Vigilance is a critically
useful ability and adding Lifelink makes it an
excellent creature to play in the middle game.
With a little support it is possible to win the
game via the effect which avoids the sometimes
difficult proposition of eliminating a large
number of opponents.