I like it more than most players. Its mana
requirements are on the high side for an
Equipment that doesn't make a creature any
bigger, but it does protect against kill spells
entirely, and it speeds up the clock by
eliminating the possibility of blocking. If you
can put it on a creature with 4+ power, you're
in good shape.
A surprisingly dangerous card - anything that
puts this on, from the lowliest goblin to the
biggest Krosan Cloudscraper, becomes nearly
unstoppable. In a way, that actually works
against it in constructed, as people are likely
to destroy your Cloak on sight and cast Day of
Judgment as soon as something looks like being
equipped with it. It's found its niche against
40-card decks in general and particularly
opponents who don't have artifact destruction on
hand, where it simply take over the game.
Constructed:
Just not good enough to make into many top
decks. A real good card for its costs.
Casual & Multiplayer:
I use a few for my casual Exalted deck. Only one
needs to attach so why not make sure it gets
threw.
Limited:
I think this is the best peice of equipment for
M10 draft or sealed deck. Get threw with damage
a protects it from spot removal spells. Give a
little added protection to your Baneslayer
Angel.
Overall this card should have been uncommon.
Constructed: 3
Casual: 3
Multiplayer: 3
Limited: 4
Later
Miguel
Michael "Maikeruu" Pierno
Today's card of the day is Whispersilk Cloak an
equipment that makes a creature both unblockable
and untargetable. Combined this is a very potent
combination and there are quite a few choices
that can really take advantage of this freedom.
At three mana to cast and two to equip it is
reasonably priced for what it offers.
In Constructed, Casual, and Multiplayer this is
a great equipment choice for any deck that
includes creatures that have added benefits from
dealing damage to an opponent directly such as a
Specter or Phage. It can also be used on an
otherwise vulnerable creature with a low
toughness and high attack power to cut an
opponent down in short order with Nova Chaser
coming to mind as a prime example.
For Limited this can turn any creature into
something almost impossible for an opponent to
deal with in the format and can help end late
game stalemates. Not the first pick in draft,
but useful and a card you'd hate to see an
opponent play against you. The choice on how
high to pick it and whether to play it in Sealed
or not depends entirely on whether or not you
also have a more aggressive build in mind. While
you can use the shroud aspect on a defensive or
effect creature, the unblockable clause attached
to shroud is something that can win the game for
you.
Today's card of the day is Whispersilk Cloak, and
its a fun one. Lets look at the positives.
Shroud and unblockable? Pretty nice stuff. Of
course there's an obvious combo right off the
bat, this and Platinum Angel. Once this combo
hits the field, there's little the opponent can
do before being completely overwhelmed. Any
beatstick can really abuse this card, and if
your opponent doesn't have the counter for it,
it can become very ugly, very fast. Being an
equip, if the monster with the cloak does end up
dying, the cloak is still lingering out there,
searching for another beatstick.
Now, the Negatives. Although there isn't many,
all cards have their downsides. This one?
Really, its only the fact that its an equip.
Meaning, someone can put something else on the
stack before you can use it, and you still must
pay the mana cost. Trying to Shroud the Platinum
Angel? Oops, you just got Doom Bladed, and
wasted 2 mana.
Constructed: Its more of a card that -could- be
used, but most likely won't be, just because
there is more cards that can destroy it here.
Casual: Unblockable and shroud in Casual? Sounds
quite fun.
Limited: This is where the card shines the most.
When you can get a Whispersilk Cloak out on an
opponent, and put it on a beatstick, there isn't
much time before they will be completely and
utterly pounded by it.
Multiplayer: Usually, in a Multiplayer setting,
having more then one person makes this card a
bit worse, just because there is more cards
available that can either destroy the cloak, or
just WoG/DoJ and destroy it.