Very few decks have any use for this effect, and
even when they do, this card suffers from the
fact that it does nothing on its own. It can
generate you card advantage by cheating the
"discard down to seven" rule, but that's only if
you already have enough card draw power to have
eight or more cards at your end step, at which
point you're already experiencing an
embarrassment of riches. Plus, now that Reliquary
Tower has been printed, this card has been
completely obsoleted.
This card's effect is not too bad, but also not
too great for most constructed applications.
Still, if you have anything that makes you draw
a lot of cards, or cares about how many cards in
your hand (and is good with more than seven),
this can be a decent insurance option. Might I
suggest Howling Mine?
Constructed:
Reliquary Tower is better and it produces mana
and it is a land and etc. And with Zendikar
Landfall ability it will still be better.
Casual & Multiplayer:
Good for any starter of players with big decks
that usually do not do well with land drops.
Limited:
I search threw the M10 player's guide several
times over. I see no reason to pick or use this
card. I will check
again ......................
..............................................................................................
..................... Nope still not going to use
it.
Overall its back.
Constructed: 2
Casual: 2
Multiplayer: 2
Limited: 2
Later
Have
a great weekend and enjoy Zendikar. I know I
will.
Miguel
Michael "Maikeruu" Pierno
Today's card of the day is Spellbook which is a
zero mana artifact with the fairly uncommon
effect of removing your maximum hand size
limitation. While this certainly can have value
in decks that focus on drawing or holding many
cards it has serious competition with a recent
addition to the game. Conflux gave us Reliquary
Tower which dramatically reduces the number of
decks that should choose Spellbook over the more
versatile and generally harder to remove land.
Decks that focus on artifacts can still use
Spellbook or even the older Library of Leng, but
additional mana available can really help a draw
deck move along.
For Constructed, Casual, and Multiplayer I would
generally recommend one of the other options
mentioned above. Unless playing an Affinity,
Esper, or other concept that benefits directly
from the extra artifact in play or spell being
cast you should probably play the land.
In Limited this is basically worthless as you
are unlikely to ever have a situation where this
card gives you an advantage. If you are ending a
turn with eight or more cards you are not
putting enough pressure on the opponent and are
likely without any mana to play spells. Pass
this in Booster and keep it in the sidedeck for
Sealed.