It's big and it flies. And that's it. Someone
once told me that in order for big huge
creatures to be good, they have to be not only
big, but "unsolvable" to a degree. Goliath
Sphinx... isn't, really. Flying means it's
harder to chump block, but lack of trample or
anything that would save it from a Doom Blade
kind of hurts. Baneslayer is good because it
gains its controller 5 life on every attack and
is hard to block profitably due to first strike.
This is hard to block profitably, but it comes
out later than Baneslayer and you don't get
anything for chumpblocking it.
Some blue cards are subtle. Some blue cards are
tricky. Some blue cards are strategic. Other
blue cards are none of those things, but still
able to dominate other planeswalkers and chase
everything else out of the skies. Goliath Sphinx
is the last kind of blue card. It's a good one,
too.
Today's card of the day is Goliath Sphinx a
rather simple yet effective
8/7 with flying for seven mana. A bit
expensive for a card with no gamebreaking
effect, but still quite nice for a larger flying
creature.
Without another effect this isn't likely to see
much play in any constructed format and there
isn't a large supply of sphinx support to breed
a casual deck.
With Limited the picture is dramatically
different as seven mana is not beyond reach,
flying tends to win games, and 8/7 is really
impressive plus difficult to handle.
Absolutely a first pick in Booster and probably
worth building a deck around in Sealed if the
pool even remotely supports it.
Magic The Gathering Card of the day: Goliath
Sphinx
Welcome back readers today’s card of the day is…
interesting. Goliath Sphinx is a huge flying
creature an 8/7 to be precise but that is
unfortunately all he does. This card is a
disappointment its pure brawn and nothing clever
about it, Sphinxes should be flavorful and
embody the mystery of blue. Flavor aspects aside
this card is plainly bad. Sphinx of Jaw Isle can
serve just as well in most instances as a
finisher and has shroud and allows library
manipulation. In standard god forbid this card
ever sees play and extended and eternal do not
make me laugh. In casual and multiplayer this
card is outclassed by almost every other Sphinx
card and the plethora of blue finishers
available, even mana ramping into this is often
times not worth it as there are better creatures
available. In limited I don’t think I can
recommend this card either it’s a big blue
finisher so possibly but you will need some mana
ramp. Overall a disappointing card. I would
rather play Vizzidrix.