Okay, first of all, it's colorless. Meaning that
every color can play it, including Green, who
never gets global creature kill, and Black and
Red, who never get enchantment kill, can play
this and wipe the board of all creatures and
enchantments with a color. Second, it says the
permanents in question get sacrificed, not
destroyed. Indestructibility and regeneration
are no good against it. And third, it leaves
colorless permanents alone. So lands are safe,
artifacts are safe, and the big bad Eldrazi and
their tiny Spawn are safe. Very useful in an
Eldrazi deck as a one-sided board sweep, but
then the Eldrazi's Annihilator mechanic makes
them pretty decent board sweepers on their own.
You don't even need Eldrazi in your deck for
this to be good, all you need is a few
artifacts, or even just a desire to kill your
opponents' permanents with little regard for
your own.
This card reminds me of the monocolored hybrid
cards from Shadowmoor. They were also marketed
as being able to go in any deck, but mostly
didn't catch on outside their own color. But
whether this was because it was a bad idea, or
because the effects weren't needed in other
decks, is not clear. Now that the effect in
question is more like Akroma's Vengeance than
a "mere" Lightning Bolt or Diabolic Tutor, I
wouldn't be surprised to find that things are
different.
Welcome back readers today’s card of the day
brings back one of my favorite mechanics tribal.
All is dust wipes most players’ boards clean for
a mere seven mana more than a fair price
considering the Eldrazi lands. In standard this
card may see a bit of play as having an eye of
ugin by itself makes it a reasonable five mana
spell and the ability to get seven mana is
becoming easier as formats slow down. In
extended and eternal I doubt this card would
make too large of an impact but with reduced
casting cost or some way to cheat its cost I
could see it getting play. In casual and
multiplayer whoever plays this card instantly
makes themselves a target, the upside to this is
most players won’t have much around to deal with
you, this card is perfectly suited to casual
play despite the expensive price tag and mythic
rarity. In limited without a lot of acceleration
this card is poor but it seems Eldrazi have
slowed the game down considerably and this card
would definitely be drafted highly.
Today's card of the day is All is Dust which
causes all players to sacrifice any colored
permanents. This is a massive Wrath of God
styled effect that gets around indestructible,
protection, and can leave all of your lands,
artifacts, and Eldrazi untouched. The
sacrifice effect can be used in combination with
other cards, such as It That Betrays, but can
also be blocked entirely by Tajuru Preserver.
For true carnage play a Painter's Servant first
and destroy everything in play.
For Limited this is likely to clear both sides
of the battlefield, but when played correctly
should grant a major advantage. A first
pick in Booster for both raw power and to
prevent another from getting it, but playing it
can be hit or miss as the biggest threats in the
format are primarily colorless. For Sealed
being colorless means it can be played in any
deck and the only direct drawback to running it
is having it in hand too early or when already
controlling the battlefield.