Despite how far creatures have come since Alpha,
this one is still strong enough to wrangle with
today's best offerings. Two power on turn two
may seem outdated thanks to Garruk's Familiar,
but White Knight has first strike, so if it
blocks Garruk's 3/2 trampler, the Knight wins.
And protection from black may be useless against
certain opponents, but if it isn't it can keep
the Knight safe from all manner of blockers and
kill spells.
The Arthurian legend has Galahad, Dungeons and
Dragons has the paladin, Oblivion has the
Crusader and his Relics, and Magic: the
Gathering has the White Knight. Well, most of
the time. Certainly now, and hopefully for a
long time to come - whether he's putting the
fear into Vampires and Zombies everywhere, or
simply being an imposing example of beloved
archetypes in deckbuilding and Western culture
alike, this Knight has much to offer.
Welcome back readers today's card of the day
is another classic surprisingly not reviewed,
White Knight. A quintessential white weenie card
White Knight is not only a 2/2 for two with
first strike but the added protection from
black, making it immune to a large amount of
removal spells. In standard white is a
powerhouse color and side-boarding or main
decking of this card is a nice idea. Not only
does it zoom past all relevant black creatures
but most removal misses it. It can block Goblin
Guide's, Hellspark Elemental's all day everyday.
In extended and eternal white weenie is always a
thriving archetype so this card has a home. In
casual and multiplayer you don't know if a
player is playing black unless your group is
entirely composed of black mages, still its an
efficient weenie creature if you are running a
white weenie style deck. In limited I has first
strike and dodges black removal a moderately
high pick creature wise.
Today's card of the day is White Knight which
is the opposite number to Black Knight, but as
White doesn't have removal with the common
penalty of not working on a White creatures like
Black does allows it to be more readily handled
outside of pure Black decks. It is still a very
solid two drop and well worth playing, but
lacking the supported Soldier type and primarily
being useful against Black is a bit restrictive.
Excellent in the sidedeck to deal with vampire
or zombie decks, but White has many cards that
can fit a theme better than what is often a
2/2 with First Strike. Other options include
Ajani's Pridemate, Kazandu Blademaster, Knight
of the White Orchid, and Sigiled Paladin as a
small sampling of the thirty-six different two
drops available to pure White decks in Standard
currently.
For Limited the double White in the cost
hurts quite a bit in getting this into play in
the first few turns where a 2/2 is most useful.
By the time it is most likely to enter the
battlefield a larger creature may have been
better in the spot as the opponent could have a
3/3 or higher available. The format also
promotes multiple colors, but a good portion of
the removal being Black is beneficial for White
Knight's value. In Sealed if your deck is
primarily White this is a safe choice to include
and in Booster this can be drafted fairly early
if trying for mono-White, but later the more
colors you are adding. If you are trying for
three or more colors this is probably not worth
running at all.