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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Harabaz Druid
Image from Wizards.com

Harabaz Druid
Worldwake

Reviewed February 10, 2010

Constructed: 2.92
Casual: 3.67
Limited: 3.00
Multiplayer: 3.17

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

BMoor

Harabaz Druid

An Ally deck probably runs at least two colors, and so is in need of good color fixing. Not only is Harabaz Druid a good way to get any color of mana you need, she can get you large quantities of it for dropping those high-end Allies like Murasa Pyromancer in a hurry. Basically, any Ally deck running Green wants this card.

Constructed- 3.25
Casual- 4.25
Limited- 3
Multiplayer- 4


David Fanany

Player since 1995

Harabaz Druid

You may remember how dangerous Priest of Titania, Food Chain, and Wirewood Channeler were in years gone by. Granted, they went with tribes like elves and goblins, that were more powerful in the abstract. But Allies are becoming very good at filling up a table, and have expensive members of the tribe that would benefit from this character's ability. And if the Banned and Restricted List has taught us nothing else, it is that you never, ever underestimate a card that can produce more mana than it costs.

Constructed: 2/5
Casual: 3/5
Limited: 2/5
Multiplayer: 2/5

Michael "Maikeruu" Pierno

Today's card of the day is Harabaz Druid which is two mana Ally that adds any color of mana to your mana pool equal to the number of Ally type creatures you control. Similar to Bird of Paradise or Noble Hierarch as an 0/1 mana producer, the extra casting cost is translated into potentially more mana gained when tapping. As mana burn has been removed from the game this is never a bad thing and considering Ally decks will generally be multiple colors Harabaz Druid is almost guaranteed play in any of those builds with another source of Green mana.

For Constructed, Casual, and Multiplayer this card is only of real value to decks with at least some focus on the Ally theme and isn't likely to be played in any other deck thanks to the Human and Druid types instead of Elf or Shaman. In those Ally decks this is a very solid choice for accelerating early and getting more Ally types into play.

With Limited even if not playing many Ally creatures if you are running Green there is no reason not to add a two mana source of additional mana. While much better supported this is still playable and should be included in any Sealed deck using Green mana. For Booster this can be a top pick as Green is easily splashed into a deck even if later packs shift your direction towards another color.

Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 3.5


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