Is getting to rearrange the top three cards of
your library worth having a land come into play
tapped? I suppose if you have something like
Treasure Hunt or Jace, the Mind Sculptor, or if
you have a Living Tsunami and want to be able to
faux-Ponder every turn. But don't kid yourself--
entering the battlefield tapped is a heavier
drawback than you think. And when I could just
play Ponder and get arguably a better effect,
I'll likely just do that.
In my opinion, Halimar Depths represents a
paradigm shift at least as significant as Jace,
the Mind Sculptor. Its ability has always been a
part of blue's portfolio, but has rarely
appeared on a card that can fit in almost any
blue deck. Even combo decks will probably adopt
it (don't forget to count it as a spell in those
situations!). This card has a long and bright
future with Magic players everywhere.
Magic The Gathering Card of The Day: Halimar
Depths
Welcome back readers today’s card of the day
is a fantastic land card from Worldwake, Halimar
Depths it’s a land that comes into play tapped
but allows you to look at the top three cards of
your library and arrange them as you like. For
most players the semi Ponder like ability
attached to a land is a powerful incentive to
run this card in most decks running blue.
Knowing what’s up ahead for in your early turns
just by dropping a land is a powerful ability.
Combine this card with something like Treasure
Hunt and you can produce some sick early
advantage in the game. In standard this card
will see play in decks whether it be alone or
beside its partner in crime Treasure hunt. The
amount of decks that can take advantage of this
land is vast. In extended and eternal combining
this land comes into play tapped always and that
is a sigh it won’t see any play, although
without Divining top in extended…, In casual and
multiplayer this is the type of card players
love to see as it can turn mediocre draws
slightly better and set you up for the early
game. In limited it’s a powerful tool to insure
you draw into your bombs or set yourself up
early for mana or whatever else you need.
Overall this card isn’t a format breaker but its
so solid the ability attached to land guarantees
it will almost see play everywhere.
Today's card of the day is Halimar Depths which
is a land variation of the Ponder and Sage Owl
theme commonly available for Blue decks.
It comes into play tapped, but otherwise doesn't
cost mana for a useful effect. Very likely
to see some play in decks with Treasure Hunt,
Selective Memory, and Jace.
In Constructed, Casual, and Multiplayer this is
a good option for the library manipulation
concept that only really costs turning an Island
into a comes into play tapped land. If you
have considered playing Ponder or Sage Owl this
is a card that should be looked at as well.
With Limited this is an easy choice to include
in a Sealed deck, but difficult to draft in
Booster until the later picks. If nothing
else in the pack is notably beneficial this can
be picked after Flying or direct control as this
can support your tempo with fairly minimal cost.
Halimar Depths can also be considered as a spell
during deck building as it is being played
primarily for the effect and will give an
additional chance for a Landfall trigger.
The format tends to run higher on the land
ratio, so running this as an extra mana source
is not a bad strategy.