Well, obviously, you put it in a Vampire deck.
But it's awesomely powerful in such a deck.
Unless your opponent has instant-speed removal,
they sacrifice a creature before they get to
untap and even kill this thing, so its already a
2-for-1. And every turn after that they lose
another creature. This quickly becomes a "must
kill or lose" proposition for any deck that
hopes to win with creatures.
I'm not sure what Anowon learned from those
ruins, but it's obviously something not very
pleasant for your opponents. With the right
support, it won't take long for him to be the
last creature on the table, and then the real
fun starts. Whispersilk Cloak, anyone?
Magic The Gathering Card of The Day: Anowan The
Ruin Sage
Welcome back readers today’s card of the day
is Anowan The Ruin Sage a legendary black
vampire from Wordwake. Anowan the ruin sage has
a somewhat powerful ability causing each player
to sacrifice a non vampire creature during your
upkeep. Attach this to a 4/3 body and you have a
potent creature. Not potent enough more than
likely for serious constructed play but it may
be a possibility. In standard vampire decks are
already positioned highly near the top and most
Worldwake cards are only unnecessary icing on
the cake. Vampire decks have enough power to not
utilize this card at the moment. In extended and
eternal formats this card won’t see much play as
it’s expensive and slow. In casual and
multiplayer it can take a lot of creatures out
of commission if you build your deck around
cards to exploit its effect such as tokens or
cards like Abyssal Persecutor you can work this
card to the best of its advantage. In limited
decent if you grab creatures that benefit from
being sacked or have good come into play
abilities otherwise it can be a decent beater if
your in black.
Today's card of the day is Anowon, the Ruin
Sage which is a 4/3 for five Legendary that
requires each player to sacrifice a non-vampire
creature during your upkeep. Mainly of value to
a dedicated vampire deck as the sacrifice
requirement can get around creatures with
protection from Black or Shroud, the low
defense, higher mana cost, and vulnerability to
removal prior to your next upkeep are drawbacks
that keep this from being a more impressive
figure.
In Constructed, Casual, and Multiplayer a
vampire themed deck may try running one or two
of these, possibly in the sidedeck, but I expect
other less costly removal options to remain the
primary option for these decks.
With Limited the low defense is still an
issue, but options for direct removal are fewer
and it is far more likely at least one creature
will get sacrificed as a result of this entering
play. The bigger concern is that the creatures
sacrificed are almost as likely to be your own
as in the format you have less control over what
creature types are available. There is no
shortage of vampires in Black, so getting a
decent number in Booster is not overly
difficult. In Sealed the number of vampires is
going to be very restricted and this card really
becomes a double-edged sword. Drafting vampires
is quite effective and this should easily be a
top pick, but usage in Sealed is not highly
recommended unless your pool includes enough
vampires to support a primarily Black deck.