"Destroy target nonblack creature" is the same
as what Doom Blade does. So instead of a 1B
instant, we have a 3BB sorcery? And what more
are you getting for your 2B and your loss of
instant speed? Two 0/1 tokens. Oh, but that's
not all, you can sacrifice those tokens for one
colorless mana each, just like Wild Cantor, only
colorless! Wild Cantor was only ever good for
infinite combos or Storm decks. These tokens are
possibly even less useful, because they can't
produce colored mana and they can't deal damage
without some sort of pump spell. If Corpsehatch
were an instant, I could see it catching on,
since you could kill one attacking creature and
block two more. But as it stands, you may as
well use Doom Blade in most situations.
Zendikar’s hook was a very exciting one:
Adventure World, in the sense of danger and
unpredictability. Part of that unpredictability,
apparently, extends even beyond the art frames
of its final chapter: it feels like only last
week that we were waiting on Worldwake, and now
the Eldrazi are rising. We have seen enough of
the Eldrazi to know that they are very powerful,
very dangerous – and very expensive. Corpsehatch
is but one of what I’m sure will be many ways to
tap into that power and danger. It may be one of
the best, since it gives you something else you
want at the same time. And I’m looking forward
to someone using it in a non-Eldrazi deck with
Skulltap.
Running this with Grave Pact to keep the
battlefield clear. It does not get black
creatures, so you will have to run a second
color or artifacts to blow your own stuff up.
Could be a sleeper card for awhile.
Paul
Magic The Gathering Card of the Day:
Corpsehatch
Welcome back readers today’s card of the day is
Corpsehatch a black uncommon from Rise of The
Eldrazi. Corpsehatch is a sorcery that allows
you to destroy target nonblack creature and you
put two 0/1 colorless Eldrazi Spawn tokens into
play with sacrifice this creature to add 1
colorless mana to your mana pool. This card is
hindered because it is sorcery otherwise it
could have been destroy target nonblack creature
at instant speed for 1BB. As it stands now it’s
a common removal spell that can set up blockers
or kill a creature sacrifice the tokens and have
mana to play other spells. In standard and
extended I don’t think this card will see much
play, although it depends on what Eldrazi cards
see the light of day, the fact this card is
sorcery and highly expensive is sure to kill it
competitively. In eternal the price and sorcery
speed kill it once again as the fact most magic
cards are available to eternal players. In
casual and multiplayer being able to destroy a
threatening creature produce blockers, or
produce mana for later spells. In limited its
removal and creates blockers or improve mana
development. Overall an interesting card but it
will most likely be the most powerful in
Limited.
Corpsehatch - Five mana is a high price for
restricted removal, but it can be lessened to
three by sacrificing the tokens. The
tokens also work well as cannon fodder against a
swarm which makes this an adequate, but
expensive middle to late game play.