This card turns absolutely any creature, even a
0/1 Eldrazi Spawn, into a monster capable of
taking out any opponent in two shots. +10/+10?
Ridiculous. Trample? I wouldn't want +10 power
without it, thank you. Annihilator 2?
Congratulations, you've practically won. Sure,
it's not all over yet, and there's always the
inherent 2-for-1 possibility, but playing this
on ANY creature at all immediately declares
"answer this creature or you lose", so it's a
risk worth taking. And the best part is, unlike
the massive Eldrazi themselves who cost at least
9 or 10 if they're any good, the Conscription
costs eight mana, a figure you might actually
get to someday.
I didn't think Emrakul could look any scarier
than on her card; apparently I was wrong. There
are few decks that can recover from being hit by
Eldrazi Conscriptoin, especially when you're
using it as part of a time-saving mini-combo
like Arcanum Wings or Retether or Sovereigns of
Lost Alara. By some definitions, this card is
"win-more;" by mine, it's just spectacular.
Magic The Gathering Card of the day: Eldrazi
Conscription
Welcome back readers today’s card of the day is
an interesting aura that is seeing its fair
share of casual and competitive play. In
standard this card is featured in decks with
Sovereigns of Lost Alara to fetch it and whoop
face. The fact it’s an enchantment without totem
armor is a severe drawback but the power of the
effect is more than enough for it to see play as
of now. In extended and eternal barring some
crazy combination I am overlooking this card
won’t see play, mana intensive and leaves you
open for bad two for one exchanges. In casual
and multiplayer I can see this card with Uril
the Miststalker and in a deck that utilizes ramp
it can turn the most humble Birds of Paradise
into a must deal with threat, a good card for
casual but beware being two for oned I would
stick on a creature like Troll Ascetic or
Slippery Boggle. In limited it’s expensive but
it can turn what was a chump blocking token into
an Annilator bomb and its colorless so it fits
ideally in any deck. Overall a good card with a
few constructed applications and even more
casual ones.
Today's card of the day is Eldrazi Conscription
which for eight mana can
give any creature +10/+10, Trample and
Annihilator 2. Without any
tricks to play this it is too slow and dependent
on having a creature in
play already to see much action in Constructed
formats. However, any
card that allows you to play an Aura without
paying the mana cost would
be hard pressed to find a better choice. In
older formats the choices
include Academy Researchers, "Hakim, Loreweaver",
Lost Auramancers,
Replenish, Retether, and combines incredibly
well with Arcanum Wings.
In standard the two primary options would be
Open the Vaults and
possibly the best choice of them all Sovereigns
of Lost Alara.
Creatures with Double Strike or Troll Shroud
work nicely with this as
well, but that can be said for almost any aura.
For limited this is in many ways better than
an Eldrazi creature as it
can be attached to a creature that was already
in play from a previous
turn, denying the opponent extra time to to
untap or use a Sorcery to
remove the threat. For Booster this is a great
first choice as it can
be played with any color or colors and can
easily be a game winning move
when played. In Sealed the colorless aspect
allows it to play alongside
any cards you have available and should be
included in almost any Sealed
design.