This Equipment confers no real benefit onto the
creature it equips, but it does create a form of
evasion. Most players will not want to let you
draw two cards, which means that unless the
equipped creature is about to deal lethal, a
savvy opponent will let it through Even if your
opponent has a creature that could block and
kill yours without dying itself, they may decide
that it's better to take a few points and let
the creature live than kill it and give you two
cards. Moreover, the Lens costs only one mana to
cast and one to Equip, making it an excellent
choice in a deck with creatures like Sunspear
Shikari that just want to be equipped with
whatever they can get. This card sort of reminds
me of Skullclamp, a little. It a one-cost,
one-equip Equipment that can draw you two cards
when the creature dies... from being blocked
(because no sensble player will block a creature
carrying this if they can't kill the creature).
So, is this the "fair" Skullclamp or the
"inferior" Mask of Memory? Maybe it's neither.
If you're facing a Blight Mamba or a Wall deck,
this can give people second thoughts about their
gameplan. It gives you more options in your
Stoneforge Mystic toolbox, and it's a great cost
to power up Armament Master or Auriok
Steelshaper. I imagine this card will find
support among fans of equipment and creatures
everywhere.
Today's card of the day is Infiltration Lens
which at one mana to play and one to equip is
quite reasonable for the ability to potentially
draw two cards. The opponent being able to
control the block is the biggest drawback, but
there are effects that can manage that or
creatures that they'll want to block or add
benefits for not being blocked. In the
proper deck this is a very effective card for a
low cost and will either equal draw power or
push the opponent into not blocking which allows
Giant Growth or similar effects to be used.
Overall a very solid card that will be played
often.
For Limited this is a great card to run
alongside Infect or even in general for the
reasons mentioned above. An early
equipment choice as support for White,
Metalcraft, or Infect and should be played in
any Sealed build.