In Limited, your opponent is all but guaranteed
to have an artifact. A 5/5 that can't be blocked
tends to win games right quick. In Standard,
your opponent is less likely to have an artifact
and more likely to have a kill spell that can
take out a 5/5, but this could still do some
damage, especially if you run Jinxed Idol.
Plenty of Mirrodin artifacts see play, and
there's Basilisk Collar and Everflowing Chalice
as well.
There is arguably no phrase in the game of Magic
more exciting than "is unblockable." Granted,
Scrapdiver Serpent has a whole bunch of other
words after them; but hey, we're back on
Mirrodin now. It's not like the whole point of
that world is that it's full of artifacts,
right? In limited games, the fact that it's
common means that you may pick it up alongside a
Darksteel Axe or even Sword of Body and Mind, at
which point things just get ridiculous.
Welcome back readers today’s card of the day is an
interesting way to punish players playing
artifacts albeit expensively. In standard an
unblockable 5/5 creature that requires an
opponent to have an artifact won’t see much
constructed play. In extended and eternal it is
even more unlikely this card will see play. In
casual and multiplayer this may be a dead card
more often than not making this a poor choice.
In limited this card can actually see play
artifacts are everywhere and this creature can
end games quickly. Overall a short review for a
simple card that won’t have much of an impact.
Today's card of the day is Scrapdiver Serpent
which is a seven mana 5/5 which is unblockable
if the opponent controls an artifact.
While the format may skew a bit more towards
playing artifacts with the Mirrodin block
starting this is still not a very impressive
card with the cost at the high end of the
spectrum, reliance on the opponent playing
specific cards, and no other built in effects.
Blue has other evasion options that can come
into play earlier or be more reliable in other
situations compared to this serpent.
Overall a card that just isn't likely to see
much play in constructed formats.
For Limited the outlook is much better as a 5/5
body is quite sturdy, almost every battlefield
should have an artifact in play, and unblockable
is a very effective ability to have. The
two Blue in the cost is negligible in a cost of
seven and this should be drafted quite early as
one of the bigger threats in the format.