Sometimes you just need a lot of creatures, and
you just can't afford to let one kill spell take
it away from you. Mitotic Slime gives you plenty
of creatures in one card. Sure, you can't have
them all at once, but your opponent can't really
kill them all at once either, even with Day of
Judgment.Sadly, Path to Exile, Condemn, and Oust
can stop it dead-- the Slime and its progeny
need to be sent to the graveyard to trigger, not
just removed from the field. But if you have a
card that sacrifices creatures, preferably as
the cost to get a beneficial effect, you can
ensure you get the Slime to bifurcate and be
rewarded when it does so.
For an "unkillable" creature, I've seen
Mitotic Slime surprisingly little in the
competitive constructed lists. The shadow of
Path to Exile hangs long over tournament play, I
guess. On the other hand, this guy might be my
favorite creature in M11. The only wrinkle is
that the splitting is self-limited, and you
can't end up with an entire table of Ooze
tokens. Well, unless you add Disentomb, and
Fleshbag Marauder, and . . . excuse me, I'm off
to build a deck!
Today's card of the day is Mitotic Slime which
starts as a five mana 4/4 which then becomes two
2/2 tokens that can become four 1/1 tokens,
provided they are sent to the graveyard.
Other removal methods such as being exiled, sent
to library, or even returned to hand won't
trigger the effect which lessens the usefulness
somewhat as does the lack of evasion or Trample.
Even with this drawbacks a single creature that
takes standard removal and turns into more
creatures is excellent card advantage and worth
paying attention to. Swarm decks can
potentially benefit from the nature of this, but
ooze is not as beneficial a type as elf or wolf
would be. An excellent blocker or multiple
sacrifice tool, this is a solid and well
designed addition to the game.
For Limited the battlefield advantage this
offers in tokens is one of the best in the
format and it should be a top pick in Booster.
A single Green in the cost allows it to be
played in any deck and when combined with
Bloodthrone Vampire is a deadly threat. In
Sealed this should be played whenever possible
especially if Disentomb, Rise from the Grave,
Nature's Spiral, or Gravedigger are present as
playing it multiple times gives increasing
returns on your investment. The original
card can be played even when some of the 2/2 or
1/1 tokens remain and as a two card combination
is very efficient at gaining an advantage.