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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Crusade
Image from Wizards.com

Crusade
Duel Decks: Elspeth vs. Tezzeret

Reviewed September 13, 2010

Constructed: 3.00
Casual: 3.00
Limited: 2.50
Multiplayer: 2.75

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Crusade

Crusade was a legend, a staple of White Weenie decks historically. I hate to say it, but newcomer Honor of the Pure just does it better. And in a way, that's to be expected. We aren't baffled, enraged, or disheartened when this year's new car models have more engine power and better mileage than those of yesteryear. Why would we be when we see that the 2010 model of white enchantment that boosts your team is more efficient than the one we were using years ago?

Of course, Crusade has its places. If you're playing multiplayer and you know your teammates are playing white (and your enemies aren't), then Crusade can be a great help to your team. If you don't have any teammates, Crusade can be a political tool, allowing you to curry favor with any other white mages at the table, possibly earning you a bailout against any nonwhite attacking army. Or, if you're in a duel and just happen to know that your opponent has no white creatures, and your manabase produces no nonwhite mana, then Crusade is just as good as Honor of the Pure.

Constructed- 3
Casual- 3
Limited- 2.5
Multiplayer- 3.5


David Fanany

Player since 1995

Crusade
 
This week we're talking about some of the famous cards from the latest duel deck, Elspeth vs. Tezzeret. If you're only familiar with M10 and Honor of the Pure, Crusade might look a little odd. The symmetrical nature of its effect can be troubling, occasionally requiring you to take a little extra time with combat calculations. Still, there's a reason global power and toughness boosts are sometimes called "Crusade effects" - not every opponent will be playing mono-white, and one or two extra points of damage are often the difference between victory and defeat.
 
Constructed: 4/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5


Paul
Magic The Gathering Card of The Day: Crusade
 
Welcome back readers today's card of the day is an old classic white weenie card recently reprinted in Elspeth Versuse Tezzeret, Crusade. For one less mana then Glorious Anthem Crusade gives all white creatures +1/+1, in stark contrast to Honor Of The Pure a less color intensive version of this card which  only grants the bonus to creatures you control. In standard end extended this card is not legal so unfortunately its no good there. In eternal I think Honor Of The Pure renders this card obsolete as you no longer have to worry about pumping opponents white creatures. In casual and multiplayer this card is an even worse idea, White is a popular multiplayer color and inadvertently pumping an opponents army is never a good idea plus the fact there is Glorious Anthem and hundreds of other variants that are playable. In limited unless your drafting with duel decks, a bizarre practiced this card is not relevant so not good at all. Overall a classic older card loaded with flavor and killer new artwork but Honor of The Pure is almost always strictly better.
 
Constructed: 1.5 
Casual: 1.5 
Limited: 1.0 
Multiplayer: 1.0
Michael "Maikeruu" Pierno

Today's card of the day is Crusade which hasn't been legal in Standard or even Extended for quite some time, but was recently reprinted in the Elspeth Vs. Tezzeret deck with new art and flavor text.  While not legal since Sixth edition was last in rotation, Crusade has been more or less replaced by Honor of the Pure.  Honor of the Pure has a slightly easier casting cost to play with one White and one colorless instead of two White, and can't benefit opposing forces like Crusade can which leaves very few scenarios where Crusade would be preferable.  That doesn't rule out the option of running both in the formats that allow it, but there are other less restrictive options that can work on more than just White creatures and in more widely played settings.
 
For Limited, should one happen to play a really old draft or perhaps sealed Duel Decks, this is a very solid card provided your opponent isn't also playing White.  If you are only playing White this can hit the battlefield early and isn't likely to get removed, but will take a bit longer to play in a multicolor deck.  A high draft choice in in Booster followed by White creatures and an easy choice to build a deck around in Sealed.
 
In Multiplayer this is a risky card to play as it is likely someone else will benefit from it as well, but a good card to base an alliance from and excellent in Two-Headed Giant if your partner is playing White and your opponents are not.
 
Constructed: 3.5
Casual: 3.5
Limited: 3.5
Multiplayer: 3.5


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