The 4/4 flyer you get is well worth the mana, if
only you actually got it instead of a 0/3 you
have to find a way to kill first. The good news
is that Rukh Egg is red, the color of
Earthquake-- a card which will handily kill the
Egg and leave the Bird alive as it also wipes
your opponent's ground forces away. In the
meantime, the Egg makes an excellent blocker--
the threat of you getting a 4/4 flyer at end of
turn that will be ready to attack by your turn
is good enough to keep most attackers away.
In Magic, the rukh definitely came before the
egg, if you count Roc of Kher Ridges from Alpha.
Still, this was the first egg, and for a long
time it was by far the greatest. I lost plenty
of games back in the 1990s to its original
wording, where the bird came out to fight if the
egg got hit by Hymn to Tourach. (That also makes
Rukh Egg an ancestor of Obstinate Baloth - know
your history!) It doesn't make it to tournaments
much these days, but there are plenty of crazy
plays you can get out of it - Hell's Caretaker,
Firespout, and Greater Gargadon are perennially
fun cards, and this makes them even more so.
Welcome back to an eggselent week of card of the
days. Rukh Egg is an old favorite that has been
around since Arabian Knights. Getting a 0/3 for
four mana and then a 4/4 flying creature when it
cracks is unfortunately not very impressive
although you could put it to use, although I am
not going to egg-samine it in great detail. In
standard and extended this card is not legal so
it’s hard to grade (get it?) although it does
poorly. In eternal this card doesn’t egg-actly
meet the standards for a good card and won’t see
much play. In casual and multiplayer it’s
possible to build around and get the flier which
is good or just use it as a ground blocker to
force an opponent to hatch your egg. In limited
it’s a bad egg that can turn into a flying
evasive beater (egg beater) overall a moderate
pick. Overall an interesting but often
outclassed card, stay tuned this week for more
egg-ceptional puns.
Today's card of the day is Rukh Egg which is a
four mana 0/3 last seen in ninth edition and
begins our new theme week. When sent to
the graveyard from play you get to put a 4/4 red
bird token with flying into play which isn't bad
for four mana, especially if you get to
sacrifice the 0/3 for another effect. Rukh
Egg also works quite well in decks with
equipments that boost power as it can attack and
if destroyed another target will be available.
Overall a solid card in the right deck, but not
many options for playing it currently.
For Limited, if you happen to open it in eighth,
ninth, or the extremely unlikely game of Arabian
Nights, makes a worthwhile addition to any deck
with access to Red mana. A 4/4 with flying
is potential game winning creature even with the
condition in getting it out, so anything that
can make the egg itself is a threat or destroy
it is also worth drafting.
While not a first pick in Booster it can easily
be a second or third choice if the pack is light
on removal and the single Red in the cost makes
it reasonable for build in Sealed.
Welcome to our Easter themed
week here at Pojo.com Card of the Day! This week
we will have a fun look at some cards that
remind us of Easter. This fun week kicks off
with Rukh Egg! Rukh Egg is a three generic and
one red mana cost creature. It is a 0/3 and when
it is put into a graveyard from the battlefield,
put a 4/4 red Bird token with flying into play.
The Rukh Egg is a lot of fun because you can go from
defensive to offensive just by losing a
creature. And as always there are lots of ways
to exploit this. Of course Doubling Season comes
to mind for casual games when tokens are
involved. A simple Lightning Bolt to your own
creature would gain you the 4/4 flier.
All in all it was a fun card to play back then. Now the
ability for birds lies with white, and red
gained dragons, which is fine by this player ;).