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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Lord of the Unreal
Image from Wizards.com

Lord of the Unreal
M12

Reviewed August 25, 2011

Constructed: 3.50
Casual: 4.00
Limited: 3.00
Multiplayer: 3.67

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Lord of the Unreal

Of all the Lords of Magic, this one is rivaled only by Eladamri, Lord of Leaves in its ability to protect as well as bolster the creatures it champions. Not every Illusion in Magic has had the "target me and make your Will save" ability that the Illusions of M12 have, but quite a few of them do, and Lord of the Unreal makes them as real as any other creature. As for the ones that don't, well, that's why the Lord grants hexproof instead of shroud-- you can still throw your Auras and Equipments on the likes of Krovikan Mist and Fleeting Image.

Constructed- 4
Casual- 4.5
Limited- 3.5
Multiplayer- 4.5

David Fanany

Player since 1995

Lord of the Unreal
 
I've heard this referred to as the "best lord of all time," mainly because hexproof is such a powerful ability. I'm not so sure of that myself, not so much because of the abilities, but more because he doesn't have as many creatures to work with as predecessors like Lord of Atlantis and Elvish Champion. Still, he should be on your radar, either for potential decks for yourself or as a potential opponent. Illusions have access to not only a very powerful lord and efficient creatures, but counterspells and tempo effects, meaning that they can attack in many ways. And like every similar card, Lord of the Unreal will most likely only get better as more sets are released. 
 
Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Lord of the Unreal which is a two mana Blue
2/2 that gives +1/+1 and Hexproof to your illusions.  While there aren't many illusions in the current Standard rotation all four in 2012 are sacrificed when targeted and greatly benefit from the addition of Hexproof.  The bear and image with this are a playable baseline for an unexpected Blue offensive which can even include the beast and dragon for the full theme.  Overall a very solid lord for a small tribe which may be played on the strength of a few members.
 
In Limited a two mana 2/2 lord that requires two of the same color isn't very appealing unless you happen to have several of the tribe in your pool already.  For a rare it is a somewhat rough opening pick in your first pack as it depends entirely on what you can draft later, though if nothing else seems better illusions can work well in the format.  In Booster you may be able to draft them, but in Sealed having any might not happen and you will likely need to play two colors as well.
 
Constructed: 3.5
Casual: 3.5
Limited: 2.5
Multiplayer: 3.5


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