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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Spellbreaker Behemoth
Image from Wizards.com

Spellbreaker Behemoth
Alara Reborn

Reviewed December 12, 2011

Constructed: 3.20
Casual: 3.10
Limited: 3.10
Multiplayer: 3.75

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Spellbreaker Behemoth

There's no denying that it feels bad when a spell gets countered. Especially when it was a big spell, a spell that would've had a big impact on the board state, a spell that likely cost a good deal more mana than the counterspell that stopped it. So it's easy to see Spellbreaker Behemoth's appeal. Even without any other 5+ creatures, the Behemoth is still a 5/5 for 4 mana, much like Rumbling Slum back in Guildpact. But Rumbling Slum's ability was a perfect means of activating Bloodthrist, so it was more than just a 5/5 in just about any game in which it saw play. Spellbreaker Behemoth? You can't really build a deck around him. Even if you fill it with 5+ creatures, you're going to go up against players who just plain don't run countermagic, at which point this is really just a Woolly Thoctar that costs one more, has 1 more toughness, and doesn't require white mana. I'd probably recommend it for sideboards more than anything, but it is still a fine creature in any R/G deck.

Constructed- 3.5
Casual- 3
Limited- 3
Multiplayer- 4


David Fanany

Player since 1995

Spellbreaker Behemoth
 
My first deck was red and green. My current favorite deck is red and green. My favorite colors in Magic and in the rainbow are red and green. My favorite creature that we've reviewed in recent weeks is Spellbreaker Behemoth. Creatures like this are the reason people still like red and green despite cards like Jace, Mana Leak, and Preordain calling them to the other side of the color pie. Creatures like this are the reason blue control decks usually add a second color these days. Creatures like this keep blue mages on their toes and make them understand that not everything always goes their way. And when you consider that he makes every creature in your deck a creature like him, he becomes even more worth the mana.
 
Constructed: 3/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5


Paul

Magic The Gathering Card of The Day: Spearbreaker Behemoth
 
Welcome back readers todays card of the day is a fatty that cant be countered and makes all your other fatty’s come down even if opposing blue mages would rather them not. In standard this card isn’t viable as it can’t be played moving on. In extended and modern formats the creature is certainly big enough to tangle with other four drops but is it viable in any existing decks? Most likely not but it could be an ingenious sideboard tech as can shut down counterspells and frustrate blue based decks. In eternal formats legacy and vintage even with the reasonable sized body it won’t do much and doesn’t fit into any of the powerful existing decks too slow and reactive for most creature based decks. In casual and multiplayer if you love playing decks with big creatures and let’s be honest who doesn’t? This card is your ace in the hole when it comes to stopping annoying blue decks but not a lot of multiplayer decks run pure control so it may be a moot point. In casual it can stop your friend who thought he was cute running a deck filled with counterspells. In limited it’s a solid two color creature with a big body and an effect that most likely won’t matter a solid pick not the most exciting. Overall a severely niche card is perfectly fine casual and multiplayer and not as good in more competitive settings.
 
Constructed: 2.0
Casual: 3.0
Limited: 3.0
Multiplayer: 2.5

Michael "Maikeruu" Pierno Today's card of the day is Spellbreaker Behemoth which is a four mana Green/Red 5/5 that can't be countered and grants that ability to any other creature spell you control with power five or greater.  This is primarily a response to control decks with Blue as the focus and does little else aside from being a four mana 5/5.  That doesn't make it a bad card, just situational when compared to other Green creatures with more aggressive effects that could be played instead.  Spellbreaker Behemoth makes for a decent sidedeck card against Blue or possibly maindecked if the deck is filled with large enough creatures.
 
For Limited nearly any large creature is useful and having multiple creatures of similar size is quite possible in the block.  Multiple colors are encouraged which reduces the drawback of needing to run both Green and Red, plus Green supports mana fixing to make the task even easier.  Considering those factors this is a worthwhile first pick in Booster even if the effect is never a factor as few counterspells are likely to be seen.  For Sealed the pool will likely determine your choices though forcing one of the colors if the other is chosen is a good strategy if mana fixing is prevalent.
 
In Multiplayer it is far more likely to see counterspells and the slower format should provide time for building up a force of large creatures under the Behemoth's protection.
 
Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 4.0
John
Shultis
Phoenix
Gaming

      Welcome to a new week of card of the day reviews here at Pojo.com! Today we are taking a look at Spellbreaker Behemoth from Alara Reborn. Spellbreaker Behemoth is a rare creature that costs two green, one red, and one generic mana. Spellbreaker Behemoth is a 5/5 that cannot be countered, and says that creature spells you control with power 5 or greater cannot be countered.
      I really love Spellbreaker Behemoth. He is a big creature that is cheap, and cannot be countered. And then he adds in the fact that any other creatures you drop with power 5 or greater cannot be countered. In a world dominated heavily by counter-control, a card that lets your big threats drop is very nice.
       The only drawback is that once out, it can still be targeted by other spells, and that could be bad. Of course there is the option of playing other spells that allow your spells to not be targeted, but usually that spell is then able to be countered.
        Spellbreaker Behemoth comes from a set who’s Naya shard was based all around huge creatures. This means lots of things work well with other power 5 or greater cards. One card that could work well with Spellbreaker Behemoth is Spearbreaker Behemoth. He is indestructible and you can pay one generic mana to make another creature power 5 or greater indestructible until end of turn. Many of the cards that will try and take out the power 5 or greaters are removal spells, so these guys working together makes it extremely hard to do so.
     I really like the Spellbreaker Behemoth, despite its obvious kink in the armor. He is big, cheap, and very effective against your large creatures getting countered.
 
Limited: 3/5
Casual: 3/5
Constructed: 4/5
Multiplayer: 5/5


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