The fact that Flashback's back makes me happy,
and helped to inspire me to this week's COTD
theme. Odyssey Block, the block in which
Flashback debuted, was the first block I ever
experienced. My very first deck was the
green/blue Preconstructed, "Trounce-O-Matic",
and it went on to inform my favored tactics in
Magic to this day. I'm happy to see Flashback is
back outside of a nostalgia-themed set, as it
tells me that WOTC like Flashback enough to keep
making cards with it. I just wished that they'd
reprinted an Odyssey block card with it--
Ancient Grudge and Think Twice are, I believe,
the only Flashback reprints in Innistrad. Oh
well. Two sets still left to see in the block!
Flashback really is a great mechanic to bring
back, as Flashback is all about things being
brought back. As such, it's a card-advantage
generator. Ancient Grudge is an excellent
example. It kills two artifacts with one card.
If you can generate red and green mana, and if
your opponents play artifacts, this is like red
and green's answer to Divination. And Mirrodin's
baubles and trinkets are still in Standard, so I
have no doubt that there'll be plenty of red and
green players this holiday season holding a
Grudge, and using it to blow up an artifact.
Fitting that a card originally concepted around
the past coming back to haunt people (and that
referred to Fires of Yavimaya, the strongest
deck that people ever forgot about) returns with
a new concept. One that involves werewolves, no
less - how come nobody told me it was the Year
of the Lycanthrope? Ancient Grudge couldn't have
picked a better time to come back, and I expect
to see it breaking up a lot of Scars of
Mirrodin'-related artifact shenanigans between
now and October 2013. Given how many of said
shenanigans take place in blue decks that can
defend themselves from the aforementioned
breakups, flashback is the best keyword this
card could want. The only way it could have been
better is if it had Aela the Huntress in the
art.
Welcome back readers todays card of the day is
Ancient Grudge first seen in Time Spiral and now
Innistrad. In standard this card is powerful
artifacts run rampant and a card you can get
double advantage out of is certainly powerful as
opposed to Shatter. In extended and modern this
is a sideboard card and a powerful for decks
with access to the flashback cost. In legacy
this card could also see play its costed right
and can stomp random affinity decks and can
provide insurance against every popular artifact
from Swords to Phyrexian Revokers. In casual and
multiplayer most people don’t play artifact or
enchantment destruction, creatures that kill
artifacts would be a better choice but the fact
this is a two time use makes it viable. In
limited it’s a solid sideboard card. Overall
Ancient Grudge is a powerful form of removal and
using it twice is the icing on the cake.
Today's card of the day is Ancient Grudge which
is an upgrade of Shatter when playing Red/Green
as both are two mana Red instants that destroy a
target artifact, but this card has Flashback for
one Green. This is a very solid sidedeck
card and will likely be used as such even in
decks without Green mana.
For Limited artifacts are likely to be present
in just about any decks, so Ancient Grudge can
be maindecked with little chance of it being a
dead draw. This can be drafted around the
time of removal in Booster and should be played
in any Red deck in Sealed, particularly if Green
is splashed or used for acceleration and color
fixing.
Welcome to the card of
the day section here at Pojo.com. Today we look
at Ancient Grudge from Innistrad. Ancient Grudge
is a red instant that costs one generic and one
red mana. Ancient Grudge says destroy target
artifact, and has flashback of one green mana.
There really is not a whole lot that can be said about
the Ancient Grudge. It is a decent common that
is very helpful and cheap if you run up against
lots of artifacts. If not, quite worthless. A
sideboard option at it’s best, though many
people have an artifact here and there in a
majority of their decks. But I don’t know if it
is worth putting in a main deck.
The fact that
it is so cheap is a major plus for the card, but
the fact that it ends u being useless if you’re
not playing against someone who has lots of
artifacts makes it a tough call.