Saying that Hero of Bladehold will be a staple
in White Weenie aggro decks is an
understatement. A better statement would be that
Hero of Bladehold will CREATE White Weenie aggro
decks in metagames that had none. A 3/4 for four
is big enough that this should be able to swing
a few times, and every time it does, not only do
you get a +1/+0 bonus to the team, but you also
get a pair of 1/1's that come into play already
attacking, and get the +1/+0 bonus if you stack
abilities correctly. Hero of Bladehold is
practically the White Overrun, only instead of
giving you one big strike, she makes EVERY
strike bigger. And as your 1/1 Soldiers
accumulate, she makes every subsequent strike
bigger and bigger still. Heck, even if she comes
down to an empty board, she will over time
generate you an army all on her own, just by
attacking.
This Mirran warrior is truly worthy of her
title. The constant stream of reinforcements she
brings should put anyone on the back foot. Even
if they can deal with the tokens, they may not
be able to deal with her (3/4!?); if they don't
deal with her, they'll never be able to stop the
tokens. In fact, the only thing I don't like
about this card is that it doesn't have suitably
stirring flavor text. Play her early, play her
often.
Today's card of the day from the upcoming set
is Hero of the Bladehold which is a four mana
3/4 with the new Battle cry mechanic.
Normally this would require additional cards to
be really useful, but the second effect adds two
tokens tapped and attacking which makes for
seven total damage as a threat to the opponent
in a single play. Overall this is a solid
card in a dedicated Battle Cry, Soldier, or
Knight deck and possibly playable in just a
White themed build depending on the design.
For Limited a four mana 3/4 is average, but
adding the tokens makes this a first round pick
in Booster and a fairly solid card to work with
in Sealed. The double White in the mana
cost is a hindrance which is overcome by the
battlefield presence of the extra creatures
whenever it attacks. If more than one
attack is successfully made it is quite likely
to win the game especially if there is
additional Battle cry support.
Hello again. Today we
have review’s for another card coming out in
Mirrodin Besieged. Today’s card is Hero of
Bladehold. For two white mana and two generic
mana she hits the board. She is a ¾, so she is
worth the mana. And she boasts a new ability,
Battle Cry. When a creature with Battle Cry
attacks, each other attacking creature gets
+1/+0. So all of that is decent for four mana.
But it gets better. Whenever Hero of Bladehold
attacks, you put two 1/1 white Soldier creature
tokens onto the battlefield tapped and
attacking. And what’s nice is since you control
both abilities activating, you choose how they
resolve. Meaning, either you can pump your
creatures then get the tokens, or (smarter
option) get your tokens, THEN pump, dirp!
There are sure to be plenty of creature with Battle Cry, so
Hero of Bladehold is sure to be easily abused.
There are going to be pumped tokens running all
over the place! And with the other ways of
pumping soldiers, I’m sure that there will be
huge tokens, and resurgence in soldier decks.
In vintage play, Hero of Bladehold is all but ridiculous. Honor of the
Pure’s, and all of the other ways to give
soldiers pumps means that the tokens could
easily become a huge problem. So many cards have
been designed to pump and build on soldiers that
there are simply more than I would be able to
list. Not to mention it would be fun just to see
what kinds of things people come up with.