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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!


Image from Wizards.com

Hero of Bladehold
Mirrodin Beseiged

Reviewed Jan. 19, 2011

Constructed: 4.00
Casual: 4.00
Limited: 4.25
Multiplayer: 3.67

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Hero of Bladehold

Saying that Hero of Bladehold will be a staple in White Weenie aggro decks is an understatement. A better statement would be that Hero of Bladehold will CREATE White Weenie aggro decks in metagames that had none. A 3/4 for four is big enough that this should be able to swing a few times, and every time it does, not only do you get a +1/+0 bonus to the team, but you also get a pair of 1/1's that come into play already attacking, and get the +1/+0 bonus if you stack abilities correctly. Hero of Bladehold is practically the White Overrun, only instead of giving you one big strike, she makes EVERY strike bigger. And as your 1/1 Soldiers accumulate, she makes every subsequent strike bigger and bigger still. Heck, even if she comes down to an empty board, she will over time generate you an army all on her own, just by attacking.

Constructed- 4
Casual- 4
Limited- 4.75
Multiplayer- 4

David Fanany

Player since 1995

Hero of Bladehold

This Mirran warrior is truly worthy of her title. The constant stream of reinforcements she brings should put anyone on the back foot. Even if they can deal with the tokens, they may not be able to deal with her (3/4!?); if they don't deal with her, they'll never be able to stop the tokens. In fact, the only thing I don't like about this card is that it doesn't have suitably stirring flavor text. Play her early, play her often.
 
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day from the upcoming set is Hero of the Bladehold which is a four mana 3/4 with the new Battle cry mechanic.  Normally this would require additional cards to be really useful, but the second effect adds two tokens tapped and attacking which makes for seven total damage as a threat to the opponent in a single play.  Overall this is a solid card in a dedicated Battle Cry, Soldier, or Knight deck and possibly playable in just a White themed build depending on the design.
 
For Limited a four mana 3/4 is average, but adding the tokens makes this a first round pick in Booster and a fairly solid card to work with in Sealed.  The double White in the mana cost is a hindrance which is overcome by the battlefield presence of the extra creatures whenever it attacks.  If more than one attack is successfully made it is quite likely to win the game especially if there is additional Battle cry support.
 
Constructed: 4.0
Casual: 4.0
Limited: 4.0
Multiplayer: 4.0

John
Shultis
Phoenix
Gaming

     Hello again. Today we have review’s for another card coming out in Mirrodin Besieged. Today’s card is Hero of Bladehold. For two white mana and two generic mana she hits the board. She is a ¾, so she is worth the mana. And she boasts a new ability, Battle Cry. When a creature with Battle Cry attacks, each other attacking creature gets +1/+0. So all of that is decent for four mana. But it gets better. Whenever Hero of Bladehold attacks, you put two 1/1 white Soldier creature tokens onto the battlefield tapped and attacking. And what’s nice is since you control both abilities activating, you choose how they resolve. Meaning, either you can pump your creatures then get the tokens, or (smarter option) get your tokens, THEN pump, dirp!

    There are sure to be plenty of creature with Battle Cry, so Hero of Bladehold is sure to be easily abused. There are going to be pumped tokens running all over the place! And with the other ways of pumping soldiers, I’m sure that there will be huge tokens, and resurgence in soldier decks.

  In vintage play, Hero of Bladehold is all but ridiculous. Honor of the Pure’s, and all of the other ways to give soldiers pumps means that the tokens could easily become a huge problem. So many cards have been designed to pump and build on soldiers that there are simply more than I would be able to list. Not to mention it would be fun just to see what kinds of things people come up with.
 
Casual: 4/5
Multiplayer: 4/5
Limited: 4/5
Constructed: 4/5


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