The next generation of one-mana white kill
spells. This one is a little fairer, in that it
can be "countered" by destroying its casters'
artifacts in response. It's still quite potent,
however, and easily makes the White Weenie
Metalcraft deck viable in Constructed, if it
wasn't already. Limited formats absolutely love
it, since Metalcraft is fairly easy to sustain
there. Will a dedicated Metalcraft deck arise in
Standard? I dont' know, but I'd bet on it.
It's another Swords to Plowshares variant. Most
blocks' variants are less powerful than the
original (except, arguably, Alara's Path to
Exile), and Dispatch distinguishes itself by
actually being better sometimes. In constructed
play, you can make sure it's always on by
playing it in Affinity or Tempered Steel decks.
In other settings, there are a surprising number
of decks that aren't specifically metalcraft-oriented
that incidentally have three or more artifacts
in play sometimes - Puresteel Paladin decks, Myr
Galvanizer decks, and some slow multiplayer
decks with lots of artifact mana. It doesn't
look it at first glance, but I think Dispatch
actually has a shot at joining the top tier of
one-mana white removal spells.
Welcome back readers todays card of the day is
the metalcraft version of Path to Exile minus
the land clause. Now three artifacts is a small
hoop to jump through but as of now a competitive
metalcraft deck does not truly exist. In
standard perhaps this could go into some sort of
Tempered Steel deck or perhaps Quest decks that
use a plethora of equipment outside this I
don’t see it seeing heavy play in standard, it
can be conditionally be better then Path to
Exile. In extended its not the most
powerful but may also see fringe play. In
legacy the most popular deck that could
utilize this card is Affinity, but what
Affinity decks run white to play Swords to
Plowshares? Granted this card can be a
strictly better then swords but still affinity
has better options. In casual and
multiplayer this card is interesting it can tap
down a creature for holy day type effect in a
pinch and when you reach metalcraft it becomes a
bomb removal spell. In limited it’s a high pick
and worthy of splashing white as long as you can
consistently get metalcraft. Overall an
interesting take on the Swords to Plowshare Path
to Exile family and may see small constructed
play and heavy limited play.
Today's card of the day is Dispatch which is a
one mana White instant that either taps a target
creature or with Metalcraft can Exile the
creature instead. Requiring the Metalcraft
condition slows this down and restricts this to
a smaller number of decks than other removal
options available to White, but in those decks
this is a card that should always be played.
One mana for an otherwise penalty free source
for removing a creature from the game at instant
speed is as good as it gets and is an automatic
four of in artifact heavy builds. Without
the support simply tapping something is not
worth including in your deck as a card draw
which leaves it vulnerable if your artifacts are
removed.
Aside from that this is a very playable card
overall and should see quite a few spots in
tournament decks using White mana with myr,
equipments, or other large concentrations of
artifacts.
In Limited where artifacts make up a large
portion of nearly every deck having Metalcraft
as an option shouldn't be a major issue and this
is a very low cost and effective removal choice.
The casting cost allows it to be splashed and
some White support can work well in several
decks for Sealed or Booster if this is drafted
relatively early. A purely White deck
works as well and can be supported with
artifacts, so there is little reason not to
draft copies of a single mana removal source as
they become available. The drawback of
keeping three in play exists to hold it back,
but it can still tap a blocker to allow an
attack if necessary which can potentially win a
game.
Welcome to the
last card this week for our card of the day here
at Pojo.com. The card we are reviewing today is
Dispatch from New Phyrexia. Dispatch is a one
white mana instant. Dispatch taps target
creature. If you have Metalcraft, exile that
creature.
Dispatch is a Path to Exile nearly perfected. Dispatch
is one of those fundamentally fun cards once you
know exactly how it works. The fun thing I refer
to is that when you cast it, it taps the
creature, then checks for Metalcraft. If you
have Metalcraft, exile the creature. This means
essentially that the way the card works is to
exile a tapped creature. For me this is just
slightly amusing. In all seriousness though,
this card is just plain mean. The Path to Exile
card was an amazing card, this is close to
better, and in fact much better if you have
Metalcraft. The ability to for one mana exile
any creature is just nuts, and coming up with
Metalcraft is no challenge these days. Memnite’s,
Darksteel Relic’s, Ornithopter’s, and several
other no cast artifacts, many of which are
standard legal, mean that you could begin
exiling things on the first turn!
Definitely an exploitable card that if properly applied
can devastate. The main thing to remember now is
that if someone is playing white and has
artifacts, it may not be safe to attack, or even
defend.