For five colorless, you get a 5/5. But if you
can muster WUBRG, you get to draw three cards
and your 5/5 becomes a 10/10! This will be a
very nice card for 5-color decks, as it has a
lot of power and utility, but it's castable even
in you don't have all your colors assembled yet.
Proliferate opens up a whole new avenue of
utility, since you could in theory use the card
draw ability multiple times if you had a means
of putting more counters on. Or you could just
use the ability once and get a 10/10 out of the
deal, and be grateful for the three cards.
I was rooting for the Mirrans during the Scars
of Mirrodin block's story arc, so in one sense
this card makes me a little sad, as it's a clear
signpost of how what was once theirs has fallen.
But in terms of gameplay, I started looking at
Etched Monstrosity's potential the moment I
first laid eyes on it. You can get a 10/10 if
you have access to all five colors; you can turn
it into a card-drawing engine if you can find a
way to get more -1/-1 counters on it; and if all
else fails, you have a 5/5 for five, which is
far from useless. I'll spare a thought for the
lost Mirran cause, but I'll still try at least
one of these things with this card; I recommend
you do too.
Welcome back readers today’s card of the day is
one of my favorite cards Etched Monstrocity not
only a throwback to Etched Oracle it also a
golem and has a large power and toughness. This
card obviously works in a five color deck or a
deck that can manipulate counters or a deck with
Melira for a 10/10 or Vampire Hexmage although I
believe drawing the cards is a powerful effect.
In standard, extended, eternal I don’t
foresee this card seeing much play at all a 5/5
for five mana and a potential upside is not good
enough to warrant inclusions in decks the five
color requirement to get the most out of
this card is another strike against it. In
casual and multiplayer this card will see some
play in five color decks its already found a
home in my 5 color EDH deck, the potential
shenanigans with this card are numerous. In
limited it’s at least a 5/5 body for five
mana not the worst deal the five color aspect
should never come up as making a five
color deck in limited is asking for trouble.
Overall a card with great casual applications
but not much tournament potential.
Today's card of the day is Etched Monstrosity
which is a five mana 10/10 that comes into play
with five -1/-1 counters on it which can be
removed by paying one mana of each color then a
target player draws three cards. Ignoring
the effect you get a five mana 5/5 which is a
bit weak, so some kind of trick is needed to get
use out of this. A variety of effects
exist for getting your choice of five mana,
removing all counters, preventing them from
being placed, or even moving counters from one
permanent to another which can allow this to
work well enough to be viable. Any deck
running a half of a potential combo with this
can easily play the golem as well without major
adjustment as it is colorless. Overall
with a wide variety of options for dealing with
the counters this is a card that can see play in
a surprisingly large number of decks and may
make appearances in more decks than might at
first be expected.
In Limited the choices aren't as widespread, but
some people play five colors and even a five
mana 5/5 is useful in the format. As a
mythic and large colorless creature it can be a
first pick in Booster that can be used in any
deck and should be played in any Sealed just as
a large threat. If an option is seen for
dealing with the counters such as an unlikely
Hex Parasite then by all means play both,
otherwise there's little reason to pass it to
another player.
Welcome to the card of the
day here at Pojo.com. Today we are looking at
Etched Monstrosity from New Phyrexia. Etched
Monstrosity costs only five generic mana for a
10/10. The only catch is that it comes into play
with five -5/-5 counters. You can pay WUBRG
(white, blue, blak, red, and green) mana to
remove five counters and draw 3 cards.
The risk in using the Etched Monstrosity is the Proliferate
these days. Too easily could someone kill off
the Etched Monstrosity before you gain the
advantage of the 10/10. But the fact you have a
5/5 for five mana is still pretty decent. In
standard play the ability to produce the WUBRG
is pretty easy using either the two color mana
lands and the Myr.
The funnest way of using the Etched Monstrosity is probably
by combining it with cards from the Lorwyn
block. The cards from Shadowmoor and Eventide
that remove -1/-1 counters for some added
benefit could be more useful than drawing three
cards.
All in all a great mythic that is sure to see action in lots
of varied decks for different reasons.