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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Martyr's Bond
Image from Wizards.com

Martyr's Bond
Commander

Reviewed June 29, 2011

Constructed: 2.50
Casual: 4.00
Limited: 2.50
Multiplayer: 4.40

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Martyr's Bond

This is Grave Pact for all nonland permanents. Pop a Spellbomb? Everybody sacrifice an artifact. The creature you played an Aura on got killed? Everybody sacrifice a creature and an enchantment. You used Gideon Jura's +2 ability and didn't block? Everybody sacrifice a planeswalker. You lose your Bitterblossom? Everybody sacrifice an enchantment... or a tribal. The combo potential is brutal, as is the incentive everybody at the table suddenly has not to aim their kill spells your way. The only issue is that it costs six mana. You'd better make sure that you have plenty of permanents already when this hits the table if you want it to actually do anything.

Constructed- 2.5
Casual- 3
Limited- 2.75
Multiplayer- 3.5


David Fanany

Player since 1995

Martyr's Bond

The first time I read this card, I thought it worked like Karmic Justice, and needed your opponent/s to actually do something before it triggered. Now that I actually own one and have looked at it more carefully, it's even more insane. Need another reason to play Greater Gargadon? Need to blow people out in ridiculous style with Bloodthrone Vampire? Need to recover when your group decides to grief your Enchantress deck with Back to Nature? Look no further, guys. It may not be the absolute most powerful thing you can do for six mana, but there's nothing like the threat of losing every card they control to make people re-evaluate how much of a threat you are.

Constructed: 3/5
Casual: 4/5
Limited: N/A
Multiplayer: 4/5

Paul

Magic The Gathering Card of The Day: Martyr’s Bond
 
Welcome back readers today’s card of the day is Martyr’s Bond  a white gravepact style enchantment that  punishes players not only for creatures but other  nonland permanents. In standard, extended and limited this card wont see much play although in limited it would be decent. In legacy this card is too expensive and mana intensive to see  play, perhaps in a mono white stax style deck focused on punishing opponents with mana denial and other forms  of denial, at six mana  I don’t see it making a  huge  impact. In casual and multiplayer this card is amazing not only is it a deterrent to other players but it has combo potential. A white gravepact is amazing and can punish people making this an amazing casual and multiplayer card. Not much to say beyond how obviously powerful it is and its combination with sacrifice effects overall a solid card with a plethora of casual applications and possible play in competitive formats.
 
Constructed:  2.0
Casual:  4.5
Limited: 3.0
Multiplayer: 4.5

Michael "Maikeruu" Pierno

Today's card of the day is Martyr's Bond which is a six mana White enchantment that has each opponent sacrifice a permanent whenever you put a permanent with a matching type to graveyard.  Legal only in Commander, Legacy, and Vintage this can be a very powerful card in multiplayer when supported by cards that can be sacrificed.  The higher cost keeps it from really standing out in Legacy or Vintage as it will likely enter play a bit too late to make a big impact as quite a bit of the back and forth removal will happen earlier in the game.  Even then anything an opponent destroys may cause them to sacrifice something which can turn Martyr's Bond into a steady supply of card advantage, removal, and psychological warfare if the game drags on.  As that scenario isn't guaranteed, it should hold up better in an environment with multiple opponents as despite making you a target other opponents may be less costly to focus on.  Overall an interesting card with some potential to see a mono-White sacrifice deck built around it, but is held back by the casting cost.
 
Constructed: 3.5
Casual: 3.5
Limited: 3.5
Multiplayer: 4.5

John
Shultis
Phoenix
Gaming

    Welcome to another great card of the day review, brought to you by Pojo.com! This time around, we are looking at Martyr’s Bond from Commander. Martyr’s Bond is a white enchantment that costs four generic and two white mana. The Martyr’s Bond says whenever Martyr’s Bond or another non-land permanent is put into your graveyard from the battlefield, each other player sacrifices a permanent of the same type.

     This card is so nice at controlling where destruction spells will go, and limiting the threats of attacking. No one will want to attack, or toss a destruction spell your way if it means that they lose something as well. And an all out assault could end up costing your opponent more than they would benefit.

     But perhaps the best way at exploiting this card is running it in a white and black deck, and use it in combination with Gravepact, with a bunch of creatures that you can sacrifice for effects. This would ultimately grant you a benefit for one creature, while your opponents would lose two. It is hard to win when you lose that many creatures.

     A very fun card, depending on the circumstances.
 
Limited: 1/5
Casual: 5/5
Constructed: 1/5
Multiplayer: 5/5


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