Black is a useful card to have protection from.
The debate over whether to run Doom Blade or Go
for the Throat just seems a little silly when
this hits the table. And of course, black has no
artifact kill to remove the Sword, so against a
monoblack opponent, picking up this blade pretty
much puts the game away.
Green, meanwhile, probably wasn't planning on
targeting your creature, but is rather miffed at
not being able to block it-- after all, Green
does its best creature kill in combat. Green is
also upset that you now have a blocker that it
can't just punch its way through-- the extra 2
toughness help out against tramplers, and any
non-tramplers won't even leave hoofprints. But
Green has plenty of artifact kill to solve that
problem. Against green decks, this is a serious
but solvable problem.
And that's not even getting started on the
+2/+2, which can turn a tiny Thrummingbird into
a serious threat, or the damage triggers. This
Sword turns your creature into a Specter,
forcing a discard every turn, and untaps all
your lands. Now suddenly you can cast twice as
many spells each turn, while your opponents will
soon have no spells left in hand unless they
find an answer. Never mind the fact that they're
taking a minimum of 2 damage a turn, likely
more. This Sword is the kind of Equipment that
says "answer me or you lose", and for not very
much mana either.
This is one of Mirrodin Besieged big-name cards,
one that everyone wants and everyone fears. With
countermagic and other control-related spells
everywhere in the current constructed
environment, it gives any deck a method to cause
the worst kinds of problems. It also holds up
well compared to the rest of its mega-cycle; I
like that between the protection from different
colors and the wide variety of abilities, none
of them is always better than the others. If
you're lucky enough to have one, play it early,
and play it often.
Welcome back readers sorry for my extended
absence college life and what not. Today's card
of the day is a multiple format defining card
Sword of Feast and Famine. Often paired with
Stoneforge Mystic in an equipment tool box, this
sword is beating due to the ability to untap all
your lands and forcing opponents to discard
removing possibly relevant threats and allowing
you to tap out presenting threats and then
following it up with back breaking instants. In
standard it is seeing heavy play in a wide
assortment of decks most notably Caw Blade. In
extended Sword of Feast and Famine is played in
a large amount of fairy builds and tool box
decks making it a powerful tool. Fairy decks
benefit the most I feel as they can tap out and
attack and then swing and provide mana to hold
up counterspells such as Cryptic Command. In
eternal it may see some play Umezawa's Jitte is
still the best equipment in creature based
decks. In casual and multiplayer it provides
protection from two commonly played colors and
while the aspect of forcing one player to
discard is hardly impressive untapping all your
lands can become degenerate quickly and fuel
insane plays. In limited its a high priced rare
that can pump your guys and give relevant
effects draft highly. Overall another powerful
addition to the cycle of swords and a relevant
card in competitive formats.
Today's card of the day is Sword of Feast and
Famine which at three mana and two to equip is
well priced for the +2/+2, protection from Black
and Green, discard effect, and especially the
untap your lands ability.
That last one alone opens up quite a few options
for the second main phase or even certain combat
tricks. Overall this is a very impressive
and powerful equipment that may not get played
in many decks, but is a serious threat if a deck
is built with it in mind. Used on a
creature with evasion or Trample to trigger the
effects or when the opponent is playing the
appropriate colors and you can have a dramatic
advantage early enough to matter in Standard
games.
For Limited this is a great first choice that
helps both for and against Infect and works very
well with White's Vigilance options. There
should be few cards that would be even
considered drafting before taking this and it
should always be played in a Sealed build.
The number of effects and chances of an opponent
using at least one of the protected colors is
high and it will work with any color deck you
build from your pool.
Welcome to another card of the day
here at Pojo.com! Today we look at one of the
most powerful artifacts from Mirrodin Besieged,
the Sword of Feast and Famine. The Sword of
Feast and Famine hits the board for three
generic mana, and equips for two generic mana.
Once equipped, the creature will get +2/+2 and
has protection from black and green and also has
“Whenever this creature deals combat damage to a
player, that player discards a card and you
untap all lands you control.” Talk about a
powerful card.
It is easy to see why this card is so sought after. For starters,
it is a Mirran faction card that grants the
creature protection from both of the main
Phyrexian colors. Second, being able to better
exploit your mana while using this is amazing,
and the forced discard could work nicely with
the Liliana’s Caress. And of course it could
always do nicely on Mirran Crusader.
However, when the card was first spoiled, I came up with a
combo the minute I saw it, and never wasted time
seeing if other people did as well (kind of
assumed everyone would figure it out). The combo
pulls off potential infinite attack phases,
infinite discard, which really just means you
are beating your opponent down until they are
dead. What is better is that it only requires
one card in addition to the Sword of Feast and
Famine. That card is the Hellkite Charger. Once
equipped, just ensure that it gets through, some
aid from trample may be necessary, but while
attacking, pay the seven mana, when you hit, he
untaps your mana, and since you paid to get the
extra attack phase, all your creatures
swing again, with mana ready to go again.
Therefore, one opening could end the game. And
in order to gurantee no Fog can stop you, you
can either cast an Unstabble Footing, or run the
Leyline of Punishment. And once your dragon
wields the sword, there is no question that
there will be unstable footing, and a whole lot
of punishment.
Of course this card could be ridiculous in any format, no
matter what deck it goes in. I just highlighted
a favorite combo I thought of when I first saw
this card.