David Fanany
Player since
1995 |
Wing Splicer
For some reason, New Phyrexia's Splicers have
really caught my attention. I bought the intro
pack that has Precursor Golem and a bunch of
Splicers. I put a couple of them in a deck with
Momentary Blink. After that, I started thinking
about adding Chameleon Colossus and Taurean
Mauler and some other changelings. By the time I
was looking for my Blades of Velis Vel and
Mistform Slivers, I started wondering if the
deck was getting too ambitious. Regardless of
whether you put them all in one deck or spread
them across lots of decks, the Splicers are
great fun. The absolute least they give you is
two creatures from one card, which helps you
defend and attack other creature decks. The
best-case scenario involves words like
"overwhelming" and "negative two hundred and
three."
Constructed: 2/5
Casual: 4/5
Limited: 4/5
Multiplayer: 2/5
|
Michael "Maikeruu" Pierno |
Today's card of the day is Wing Slicer which is
a four mana 1/1 for Blue that comes into play
with a 3/3 golem artifact and will give your
golems Flying. This is a decent creature
especially as Blue often has artifact support
readily available and evasion is always a
welcome threat, so any of the recent golems
printed can be played as a secondary theme.
Overall a playable card in a Blue/Artifact build
and possibly something that will make it into a
few serious decklists.
In Limited two creatures for one card is usually
a bargain and Flying is an advantage, so this
combining both makes for a good early pick in
Booster and an easy choice when playing Blue in
Sealed. For either the tribal theme isn't
really strong enough to go out of your way, but
getting them into play can be an issue if the
artificers can be protected.
Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 3.5
|
John
Shultis
Phoenix
Gaming |
Welcome to
Pojo.com’s Card of the Day. Today we are looking
at Wing Splicer from New Phyrexia. Wing Splicer
is a blue creature that costs three generic and
one blue mana for a 1/1. When it, as all the
other splicers do, comes into play, you get a
3/3 artifact creature Golem. The special boost
offered by the Wing Splicer is that Golem
creatures you control gain Flying.
The splicers are definitely giving rise to Golem decks.
I had one before the release of New Phyrexia,
and the Splicers only made it better. The
ability to suddenly put creatures as large as
golems into the air is a definite advantage in
many ways. For starters, many decks don’t run
flying, or have an answer for it. And that
situation, it could be an end game scenario.
Another is golems usually don’t have flying, so
that is a weakness for the traditional golem
deck, which is corrected. The main downfall of
all the splicers simply is how easy it becomes
to kill them, and eliminate the bonus they
granted. Luckily if you are running the Wing
Splicer, you are running blue, and hopefully
have a counterspell handy just in case.
The main ways to exploit the splicers involves using
something else from the New Phyrexia set,
Xenograft. This could turn everything into
golems, including the splicers, which they then
grant their bonuses to themselves. Another fun
thing to run with splicers are Changlings, since
they are every creature type, they gain the
bonuses.
Very tough to successfully keep on the board, but if
you can either keep it alive, or quickly
capitalize on the advantage granted, you may not
need to worry about it.
Limited: 3/5
Casual: 3/5
Multiplayer: 2/5
Constructed: 3/5
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