Of all the blue Zombies in Innistrad with the
"stitch together" alternate cost, Stitched Drake
is probably the one you most want to play. Sure,
Skaab Ruinator whispers pulse-quickening
parables of turn-three 5/6 flyers in Spike's
ears, and Skaab Goliath makes the battlefield
tremble in its great and terrible wake, but by
only needing one creature card to exile,
Stitched Drake stands the greatest chance of
actually getting to see play as soon as you have
the mana for it. Add to that the fact that it's
a 3/4 flyer and can thus swoop in for early
evasive beats and this will easily strike fear
into your opponents' hearts. Skaab Goliath's
additional cost is easier to swallow due to its
higher mana cost, and thus it's a good finisher,
but it's the Drake who'll get your opponents
bloodied and battered, ready for the Goliath to
sign the death warrant.
We're moving down the rarity scale to start this
week, but absolutely not down the fun scale.
Anyone who suggests otherwise isn't your friend,
and neither is anyone who doesn't like Stitched
Drake. As blue creatures go, it's scary
efficient. Actually, as any creatures go, it's
scary efficient, and it's got one of those
not-really-a-disadvantage disadvantages - ever
played with Careful Study, or Viscera Seer?
Stitched Drake would be a good card anyway, but
things like that just make it easy. I'm tempted
to recall the Standard decks from a couple of
seasons ago with 34 creatures in them, and while
it isn't as powerful an incentive as Rhox War
Monk to play blue in creature decks, Stitched
Drake definitely deserves a look at the very
least.
Magic The Gathering Card of The Day: Stitched
Drake
Welcome back readers todays card of the day is
Stitched Drake a powerful three drop creature.
In standard this doesn’t look like it will see
an extended amount of play in archetypes it is
interesting but the Ruinator is a more powerful
zombie making this card suboptimal, I am not
ruling out this card seeing play just not at the
moment. In extended and modern formats this card
is once again suboptimal in formats dominated by
powerful creatures and archetypes it just isn't
powerful enough to warrant a slot in competitive
decks. In eternal formats legacy and vintage
this is inadequate even more so than other
formats. In casual this is an interesting choice
for self mill style deck and the flying body is
nothing to sneeze at as it can hold back some
aggressive creatures and swing for damage. In
multiplayer it is severely outclassed but as it
can drop on turn three or earlier it is
certainly powerful and can be fitted into decks
meant to abuse it. In limited this is common?!
It is amazing and a card to prioritize all
synergetic Skaab zombies with as the payoff is
definitely worth it. Overall a powerful early
card that becomes easily outclassed and doesn’t
have a home in tournament play right now.
Today's card is Stitched Drake which is a three
mana 3/4 with Flying that also requires a
creature to be exiled from the graveyard as a
casting cost. Blue has gotten several
cards recently to support a self-milling
strategy and this is an excellent third turn
play in a build based on that. Blue,
Blue/Black, or Blue/Red aggro can also use this
effectively if any creatures with a casting cost
of one or two mana that sacrifice themselves are
played. Overall this is a very efficient
creature and will undoubtedly be seeing
tournament play while Innistrad is in rotation.
For Limited where the format is dominated by
creatures this is a strong choice for inclusion
in a primarily Blue deck and should be a
consideration when choosing colors in Sealed.
As a common it is quite possible to have
multiple copies and drafting a few smaller
creatures to assist in early play can make this
Flying creature with four toughness a very
serious threat. Zombie support is also
present in the set which can make Blue/Black or
Blue/Red tempting, but having enough Islands to
cast this early is important.
Welcome to a new week of card of the day
reviews here at Pojo.com. Today we are looking
at the Stitched Drake from Innistrad. Stitched
Drake is a 3/4 blue creature drake for two blue
and one generic mana. The Stitched Drake has
flying and as an additional cost to cast it you
must remove a creature card from your graveyard.
Anytime you can get a 3/4 flier for only
three mana, even if there is a drawback, it is
usually a good thing. The fact that you have the
ability to mill yourself, or even sacrifice off
other creatures means that the additional cost
here isn’t all that much of a drawback.
With the fact that it can be so easy to
get out, and then pump, it should be an easy
pick up anytime you can. Removing smaller
sacrificial creatures can mean getting early air
advantage, and that translates to wins.