If I haven't said it before, I'll say it now:
flashback is one of the most powerful abilities
in Magic because of the inherent card advantage,
and the way it gives a deck the advantage
against one-for-one answers like Counterspell.
In a lot of decks, Past in Flames does a pretty
decent impression of Yawgmoth's Will, and I
wouldn't be surprised if some of the more
competitive corners of Magic use it in the same
ways. In less cutthroat settings, it has some
other interactions both obvious and obscure; but
I wonder if some of those will really need it.
That is, Rite of Replication once may be cool,
but with flashback it might just be overkill.
Time will tell, but until then, Past in Flames
shouldn't be underestimated - it's one of those
"one-card combo" cards that only gets better
with time, like a certain Kor Artificer from
Worldwake.
Magic The Gathering Card of The
Day: Past in Flames
Welcome back readers today’s card of the
day is Yawgmoths Will err
I mean Past in Flames. This
card is crazy and definitely deserves
consideration. Any card that can allow you
to play cards from your graveyard has potential
to be broken and this is no exception. In
standard putting this in a blue/ red combo
control shell is the most obvious play, combine
it with cards like Gitaxian Probe and
Ponder and burn spells and start
flinging spells at your opponent and
then play Past in Flames and just
win. I can see a combo deck such as this
emerging although how successful It will
be I cant say, I personally
think this card has so much
potential to be broken it will
see play. In extended and modern storm
decks had been crippled but this
card could also spawn a new combo archtype
although I don’t know if its
better than Pyromancer Ascension
decks. In eternal this card has seen a bit
of legacy play and I think it will
do so it seems pretty broken in storm
based decks. In casual and multiplayer you
have to build a deck around it or
just make sure your running enough spells
to make it worth it, an interesting
way to get maybe board wipe spells back or
just interesting 1 ofs, I don’t see this
making as big a splash around the kitchen table
as it will in competitive tournaments. In
limited it can help you bring back your
awesome spells if your spell heavy I would
consider it, it seems decent if your
properly support it horrible if you randomly
pick It without support. Overall a powerful card
I think will help combo decks a fair amount.
Today's card of the day is Past in Flames which
for four mana, or five as a Flashback, grants
all of your instant and sorcery cards in the
graveyard Flashback equal to the casting cost.
This is a very powerful card that likely
requires a dedicated build with both mana
acceleration and suitable targets to be
effective. Without a large number of mana
sources in play this just won't enable enough
from the graveyard to be available and will
likely be used for a single spell or two very
low cost ones. If used strictly for burn
other cards may be more efficient in the deck
instead of working around Past in Flames.
Overall a card with potential that may appear in
tournaments with the right design, but is
weakened by format speed and requirements on
your deck.
For Limited the slower pace of the games
providing excess mana and value of removal or
other non-permanent effects makes this a strong
choice for any deck with Red mana. Getting
multiple uses out of game-changing spells is too
valuable to pass up which makes this a first
pick in Booster and worth splashing in Sealed if
solid targets exist. Without a pool
including several useful instant or sorcery
spells it isn't worth playing in Sealed, but it
Booster it is better to draft it and look for
targets as opposed to passing it to someone that
could use it effectively.
Welcome to the card of the day here at
Pojo.com. We close out the week with Past in
Flames, a mythic rare sorcery from Innistrad.
Past in Flames costs three generic and one red
mana. Past in Flames says each instant and
sorcery card in your graveyard has flashback
until the end of turn. The flashback cost is
equal to it’s mana cost.
This card really has potential, if you
are running cheap cost instant and sorceries. At
best, you are hoping to use this in a standard
deck, using Shock’s, Lightning Bolts, or some
other really cheap cost spells. The casting cost
of Past in Flames makes it hard to truly
capitalize on the flashback costs. Similar to
the review yesterday, had the casting cost been
cheaper, or different, it would have been better
in my book.
Even in Limited/Constructed, there may be
some nice things to flashback, but half of them
already have it. This card was definitely
created more towards exploiting some
vintage/casual/modern cards. And even then, at
best, you would need six to seven mana to do
anything truly exciting with Past in Flames. I
know that this card has a large following, and
there are probably some good reasons, but,
again, I feel those who seek this card likely
are using it for Modern or Casual Variants.
The card of the day is Past in Flames.
This is interesting, they add a card like this
too the same set with Snapcaster Mage, because
it is literally a BIG Snapcaster. I guess
its more viable in modern than in any other set,
its a card that gives all other cards flashback,
on top of that it has flashback itself.
Huge potential for a combo deck.
Personally I like this card but I would have to
have a ton of mana for this card to be
considered using. In limited this card
isn't that great, you better have some bomb
spells to consider running this one.