David Fanany
Player since
1995 |
Stony Silence
Any of you guys out there play Vintage? If so,
remember this card. It could wreak havoc in a
setting that leans heavily on any kind of
artifact mana or artifact abilities. Speaking of
which, you Commander fans might want to be ready
for it, too. It's a straightforward but narrow
card, with not that much to discuss, other than
the fact I thought green hated artifacts more
than white. Still, I'd rather have some color
pie shifting and cool flavor text like this than
not!
Constructed: 3/5
Casual: 2/5
Limited: 2/5
Multiplayer: 3/5
|
Michael "Maikeruu" Pierno |
Today's card of the day is Stony Silence which
is a two mana White enchantment that prevents
artifacts from using activated abilities.
This is an excellent card that can severely
weaken many frequently played cards and popular
deck types. At the very least this should
be in White sidedecks and may even be maindecked
depending on the local metagame.
For Limited this will primarily be used to shut
down equipment cards, though in the format it is
more of a double-edged sword as artifacts are
very useful in multicolor decks. In Sealed
if you are playing White and have few artifacts
this should be played as it will more than
likely benefit you against most opponents.
Otherwise playing it is a fairly difficult
decision and may not be worth the drawback.
For Booster this is a fair first pick and when
drafting you can either avoid activated effects
or aggressively choose them and keep Stony
Silence in your sidedeck.
In Multiplayer at least one opponent is likely
to have an activated effect on an artifact as an
important part of their deck which makes this
more of a maindeck card in these formats.
Constructed: 4.0
Casual: 4.0
Limited: 3.0
Multiplayer: 4.5
|
John
Shultis
Phoenix
Gaming |
Welcome back to the Card of the Day
section here at Pojo.com. Today we are looking
at Stony Silence from Innistrad. Stony Silence
is a rare enchantment that costs one white and
one generic mana. Stony Silence says that
activated abilities of artifacts cannot be
activated.
It sometimes happens that when a new set
comes out, somewhere in the block a card is
printed that handles the previous block to make
a push for the new block to become the dominant
block. And that is what Stony Silence is. It is
Innistrad’s way of saying that those metallic
monstrosities from Phyrexia won’t be the
dominant baddy here, by stopping their activated
abilities. No more using Phyrexian mana to make
things unblock able, or trample, or firebreath.
No, if you want to be a bad artifact on
Innistrad, you better be able to do it without
using activated abilities.
The artwork depicts a gargoyle in the
ground, and text makes reference to memories of
gargoyles, perhaps this means that gargoyles
played a major role in Innistrad’s past, which
could mean something for it’s future.
Regardless, Stony Silence should help players
move out from the past of Phyrexia, and embrace
our inner nightmare!
In standard this card seems to have some
very effective decks to target, but don’t think
it is a certainty that those deck won’t expect
the move. And in vintage, I think that there are
far worse things than artifacts lurking, but it
could be worth side boarding in white decks,
just in case.
Limited: 4/5
Casual: 4/5
Constructed: 4/5
Multiplayer: 4/5
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