David Fanany
Player since
1995 |
Cellar Door
We're looking at uncommons from Innistrad this
week, and I think we'll see that they're just as
exciting as the mythics. Despite its flavor
text, I don't quite get what the reference is,
other than "cellars are scary," but I do rather
like the card in general. As a milling card,
it's pretty slow and attacking from the bottom
of the deck doesn't take away from your
opponent's draws, but when you get the bonus
creature token, it'll feel worth it. There
aren't many ways to know the bottom card of your
library (um . . . Condemn?), so it may be better
to find ways to live with the random element,
through abilities like flashback and unearth.
Overall, an interesting card with some fun
applications.
Constructed: 2/5
Casual: 3/5
Limited: 2/5
Multiplayer: 3/5
|
Michael "Maikeruu" Pierno |
Today's card of the day is Cellar Door which is
a two mana artifact with a three mana and tap
activation cost to put the bottom card of a
library into the graveyard and a chance to put a
2/2 zombie into play if it is a creature.
This can be combined with other effects to
guarantee a creature is there, but there are
more reliable ways to get tokens into play or
cards into the graveyard.
For Limited most of the cards in a graveyard are
likely to be creatures and tokens are a big
advantage in the format. Being an artifact
also allows this to easily be played in any deck
which makes it an excellent second or third pick
in Booster as changing or adding colors on later
packs won't impact the choice of this card.
Any Sealed build will benefit from this for
similar reasons, making Cellar Door one of the
more reliable choices in the format.
Constructed: 3.0
Casual: 3.0
Limited: 4.0
Multiplayer: 3.0
|
John
Shultis
Phoenix
Gaming |
Welcome back to the card of the day
section here at Pojo.com! Today we are looking
at the card Cellar Door from Innistrad. Cellar
Door costs just two generic mana for an uncommon
artifact. Cellar Door’s ability is pay three
generic mana, tap it, target player puts the
bottom card of his or her library into his or
her graveyard. If it is a creature, you put a
2/2 black zombie creature token into play.
Every once in awhile, Magic does
something completely odd that no one really
expected. I think that Cellar Door is one of
those cards, since it targets the bottom of the
library. Not something we are used to seeing.
Usually the target is the top of the library.
But, this card targets the bottom. I guess in
the end is is good against cards that try
putting things on the bottom.
For me though, the best usage of Cellar
Door comes from within the Innistrad set. This
card if applied correctly using some other cards
from the set produces a smal machine, and only
requires five mana to run it. The combo involves
using the Cellar Door with Undead Alchemist out.
If the creature from the bottom is indeed a
creature, it nets you 2 2/2 black zombies. But,
what if it wasn’t you say? Well, that is where
the other piece comes into play. Graveyard
Shovel can begin exiling things that you are
putting into the graveyard for only two mana,
and gain you two life. Meaning that you are
attacking the opponent right at the source,
their deck, and and gaining card, creature, and
life advantage.
Not sure how useful the card would be
standing alone, which makes it an uneasy choice
when in Limited, and as far as for multiplayer,
it really won’t have an effect on the
multiplayer scheme of things. More or less a
really good casual card that also could make
huge waves in constructed.
Definitely a fun and different card, I
hope to see more cards like this throughout the
rest of the block.
Limited: 2/5
Casual: 4/5
Constructed: 4/5
Multiplayer: 1/5
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