Michael "Maikeruu" Pierno |
Today's card of the day is Full Moon's Rise
which is a two mana enchantment that gives all
of your werewolves +1/+0 and Trample, plus can
be sacrificed to regenerate them if necessary.
This is an absolutely must play in a werewolf
themed deck as all three aspects of the card are
extremely useful and make the tribe a far bigger
threat both offensively and defensively.
Whether or not werewolves can be a competitive
deck may take another set or two of the block to
really determine, but however the deck is built
Full Moon's Rise should be included.
For Limited tribal cards tend to suffer, though
Innistrad has a decent supply of appropriate
creatures and should provide enough to warrant
playing this even in a Sealed pool. In
Booster this is a solid second pick after a
werewolf first choice that should be supported
by drafting additional werewolves.
Constructed: 4.0
Casual: 4.0
Limited: 4.0
Multiplayer: 4.0
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John
Shultis
Phoenix
Gaming |
Welcome to the card of the day here at
Pojo.com! We are looking at Full Moon’s Rise
from Innistrad this time. Full Moon’s Rise is an
uncommon green enchantment costing just one
generic and one green mana. Full Moon’s Rise
says that all werewolves get +1/+0 and gain
trample. You can also sacrifice Full Moon’s Rise
to regenerate all werewolves you control.
Easily one of the best, and perhaps most
ridiculous uncommons from Innistrad. The fact
that it pumps all your werewolves was crazy,
since even in “human” form they are still
werewolves as well. But then to go and give them
trample and the ability to regenerate them just
sends it over the top. And that is just with one
of them in play. I use four copies in my own
werewolf deck, and have managed to get three of
them out before. The clinch ended up coming when
I swung with Instigator Gang, and a few other
creatures, and Moonmisted, causing it to become
and astonishing amount of damage, all trample
thanks to the Full Moon’s Rise (it ended up
being all attacking werewolves were getting
+6/+0 and trample).
Very, very useful in Constructed and
Casual, and still very useful in Limited if you
also grab up werewolves. For multiplayer, it can
certainly be of use, but will not alter the
course of the game.
Limited: 3/5
Multiplayer: 1/5
Constructed: 5/5
Casual: 5/5
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