I wish, I wish, this card had been in a core set
so we could have seen the words "Edgar Allan
Poe" on a Magic card for the first time in a
decade. Even so, Nevermore is a fine addition to
white's stable of "you can not has X" cards,
arguably one of the strongest ones. Meddling
Mage - and, for that matter, Look at Me, I'm the
DCI, which this card is directly based on - were
in a lot of ways easier to deal with than this
is. Red and black can't touch it, barring
Duress, and it hits the field early enough that
Hypergenesis would have hated it if it weren't
banned in Modern. That may be Nevermore's main
weakness: a lack of anything much to prey on.
Until something comes along again that's as much
of a menace as various (in)famous Time
Spiral-era cards, it will get plenty of game
time turning off the most annoying deck at
multiplyer tables near you.
Welcome back readers today’s card of the day is
the Edgar Allan Poe themed card Nevermore! Is it
a coincidence that today is my birthday and also
marks the anniversary of Poe’s death and that
today’s card of the day is Nevermore? It most
likely is. In standard this is already seeing
some play it is basically a harder to kill
Meddling Mage and is recur able by Sun Titan
making this a powerful card for standard that
can deal with powerful combos or just cards
troublesome to your deck. In extended and modern
the same concepts apply this is a powerful card
and having access to this and Meddling Mage is
certainly an option but may be overkill, however
it is a solid card. In eternal formats I feel
this card is too slow and won’t see anything but
fringe play in legacy. In casual and multiplayer
this is an interesting card depending on the
deck your opponents are playing this card can be
game breaking or incredibly poor, in Commander
this enchantment can be easily slotted
into a Zur deck making that deck even more
powerful. In limited it’s a sideboard card at
best that requires a strong white commitment.
Making this card a lower draft pick.
So I shall leave you with this excerpt from The
Raven!
Much I
marveled this ungainly fowl to hear discourse so
plainly,
Though its answer little meaning - little
relevancy bore;
For we cannot help agreeing that no living human
being
Ever yet was blessed with seeing bird above his
chamber door -
Bird or beast above the sculptured bust above
his chamber door,
With such name as `Nevermore.
Today's card of the day is Nevermore which is a
form of removal or countermagic that is
preventative instead of dealing with an existing
card. Combined with bounce it is quite
impressive as it can work against the biggest
threat available or in the second and third
match of a game. Even in the first game an
idea of your opponent's theme should be clear
enough that something can be named in advance.
Overall this is a solid choice for White that
excels if supported, or potentially a strong
sidedeck choice for dealing with a key card.
In Limited this is mostly useless in the first
game of a match and even in later games the odds
of it being out before a bomb are slim.
The format tends towards few multiples of cards,
particular rares or mythics, and knowing them in
advance is unlikely. In Booster you may
see multiples in someone's deck, but again it
works best after the first game if at all.
It Booster or Sealed you can just declare any
card your opponent played before and hasn't yet,
though hoping for that to be in their hand makes
this a fairly poor choice.