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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Phantasmal Bear
Image from Wizards.com

Phantasmal Bear
M12

Reviewed September 6, 2011

Constructed: 3.40
Casual: 3.90
Limited: 3.33
Multiplayer: 2.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Phantasmal Bear

There have been quite a few 2/2's for one mana in Magic's history, and every one had a drawback. While this Bear is no Goblin Guide, I have no doubt that it'll do its job fairly well, especially for a blue aggro deck or for any deck involving Lord of the Unreal. The "illusionary" drawback is a problem, no question, but for a cheap 2/2 whose only purpose is to come down early and get in a few swings before it gets outclassed, it's not really a big deal. By turn four or five, it's only really going to be good for chump blocking anyway, so if your opponent spends a Stave Off or Titanic Growth to kill it, they're probably getting less use out of their targeted spell than they would have if they'd used it normally.

Constructed- 3.5
Casual- 4
Limited- 3
Multiplayer- 2


David Fanany

Player since 1995

Phantasmal Bear

I know it's been a little jarring for some of us to see blue getting an aggro card, but I think it's a lot more interesting in a lot of ways than Yet Another Counterspell Variant, and less likely to make people angry! It's a little hard to see Phantasmal Bear's text as much of a drawback - since when do decks that play two-power one-mana creatures care when they go to the graveyard? Sure, you don't have the direct damage finish that traditional "Sligh" decks have used (unless you play with Time Spiral block). Will Mana Leak and bounce spells make up for it? Time will tell, but I wouldn't be too surprised if they gave it a fighting chance at least.

Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 2/5

Michael "Maikeruu" Pierno

Today's card of the day is Phantasmal Bear which is a one mana Blue 2/2 that is sacrificed if it becomes the target of a spell or ability.  For the low cost this is one of the most aggressive options Blue has to offer and is a great first turn play.  Even if it gets targeted for removal it is a one for one trade and Lord of the Unreal is available to remove that weakness.  Overall it is a very nice card for the cost and likely to be played in decks looking for an early offense and possibly the full illusion group from the set.
 
In Limited one mana creatures are generally useful and a 2/2 for that price is an automatic inclusion whenever possible.  The sacrifice effect is a minor concern as most options would destroy it anyway.  In Sealed every Blue deck should run all available copies for the early game presence they offer and it makes a solid early pick in Booster as well.
 
Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 3.5


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