The thing I don't get about this card is, if our
logic is that things that can single-handedly
destroy a planeswalker are supposed to be rare,
shouldn't they have made Volcanic Geyser and
Centaur Courser rare too? Since planeswalkers
are one of the defining card types in recent
tournament scenes, this card will be very
flexible and rarely dead in those settings.
Other players, especially those with a smaller
card pool and thus fewer planeswalkers and/or
access to older cards of a similar bent,
probably won't feel as much pressure to upgrade
imminently.
Welcome back readers today’s card of the day is
Dreadbore a powerful removal spell specifically
calling out planeswalkers. A two mana removal
spell eerily familiar to Terminate, this card
adds more versatility but lacks the power of an
instant speed answer. In standard this card is
quite powerful taking care of problematic
creatures and planeswalkers alike, versatility
and a cheap mana cost provide for a solid card.
In modern this card could see some play in Jund
based decks as it’s a catch all solution to
various creatures and can help against
planeswalkers in a pinch. it has some steep
competition for removal though so this card
depends entirely on how may planeswalkers are
being played. In legacy and vintage there exists
a plethora of powerful removal spells relegating
this card to obscurity and making it a poor
choice for most decks. In casual and multiplayer
it is a powerful removal spell which, as
previously stated provides versatility and could
see play in most decks running red and black
that need some solid and versatile removal, this
is especially true in multiplayer where you may
nor know what you may be up against. In limited
its removal, removal is powerful. Overall a
powerful card that can serve some key roles.
Today's card of the day is Dreadbore which is a
two mana Black and Red that destroys target
creature or planeswalker. Not being
instant speed is a major drawback that is nicely
mitigated by being a simple and cheap way to
destroy a planeswalker that can still be
maindecked. Overall this will be seeing
play in Black/Red decks, though it may be
sidedecked out or in depending on the number of
planeswalkers expected in the local metagame.
For Limited two mana removal with no condition
that works on the bombs of the format is an
automatic inclusion in every deck with access to
the correct colors. An easy first pick in
Booster and reason to splash one of the colors
when running a different guild in Sealed.
Welcome to a new week of card of the day reviews here at
Pojo.com! We begin the week looking at Dreadbore
from Return to Ravnica. Dreadbore is a rare
black and red sorcery that costs one black and
one red mana. Dreadbore destroys target
planeswalker or creature.
Dreadbore simply is one of the best removal spells that will
ever be printed, but only if you are running
black and red mana sources. The ability to
simply destroy any severe threat, which is
usually in the form of creatures or
planeswalkers any ways, is simply too vital not
to utilize.
The one and truly only draw back to Dreadbore has to be the
speed. Sorcery speed is simply a slow option.
Meaning you have to use it on your turn.
Which inevitably means that any creature or
planeswalkers that you want dead, have already
hit the board, and in the case of a planeswalker,
will have already done something.
The speed is still not enough to stop Dreadbore from seeing
some serious play, and will not stop it from
continuing to do so.