This is going to be one of the most fearsome
high-end beatsticks in the game for quite some
time. Not only is it intrinsically made more
difficult to deal with by the fact that it's
white and blue, and thus preferred for
control-style decks, but if it's allowed to
attack even once, its controller has gained 6
life and drawn 2 cards. With every swing, it
puts its controller way up on card advantage and
on life, whether it actually gets through or
not. And remember, the card draw ability
triggers whenever you gain life from anything,
not just its own lifelink. A Pristine Talisman
suddenly becomes a Jayemdae Tome that gives you
1 mana instead of costing 4! Whitesun's Passage
becomes a cantrip! Just having this on the table
can be an incredible boon, even if it somehow
doesn't end the game in two swings.
This card reminds me a lot of Dissension's
Windreaver, from the name and the art down to
the general type of card it is: a big, scary
creature that all but screams "Play me in
control decks!" Windreaver never quite got the
constructed time I thought it was capable of,
but Drogskol Reaver is slightly different than
it too: the fact that it generates an advantage
in two different resources just by basically
existing makes it worth testing in a number of
different decks. If you think about an opponent
that casts this, even leaving no mana up, there
are not so many good options - it's hard to
attack profitably, and maybe harder to block.
Better hang on to your extra copies of Combust.
Today's card of the day is Drogskol Reaver
which is a seven mana Blue and White 3/5 with
Flying, Double Strike, Lifelink, and whenever
you gain life you draw a card. Having
evasion combined with the various effects makes
this an incredibly effective card once it is in
play, which given the mana cost requires a deck
stalling to get any long term benefit from the
Reaver. Supported with life gain effects
this may make a few new Blue/White decks in
Casual or Commander formats, but dedicated a
deck to it in more serious settings is unlikely.
In Limited the single White and Blue makes this
readily splashable in a deck with either color
while the effects plus high toughness make for a
game-winning threat even without additional life
gain. A sure first pick in Booster and if
either the White or Blue pool is strong in
Sealed a definite play there as well. In
Limited it is often the case that Flying can win
games as can card advantage, so adding Lifelink
and Double Strike to a creature with both makes
this a nearly ideal finisher.
The card of the day today is Drogskol Reaver.
He is seven mana for a 3/5, double strike,
lifelink, flyer. On top of all that, each
time you gain life you get to draw a card.
Due to this card's double strike you have the
huge possibility of drawing two cards. I
would love to see this guy played in
constructed. There are two main problems
with this guy
#1. He costs one more than a titan and is not
much better than a titan. The titans
literally ruined the format. Yes he can
trade with the titans, but if he is going to
cost more than a titan he should be able to beat
a titan.
#2 He is vulnerable to almost all the removal
spells. Besides burn spells he gets killed
by dismember, go for the throat, and doom blade.
The main one is dismember because it can put in
every deck.
This guy is a great combo with Pristine Talisman
but by the time this guy sees play (the titans
aren't being reprinted) the talisman will fall
also fall out. Hopefully the newest set
will give this guy a boost. I really want
to see spirits get good, this guy is one of
those bombs that deals some heavy damage and
lets you constantly draw support.
Welcome to the
Pojo.com card of the day section. Today we are
continuing our look at mythic rares from Dark
Ascension. Today’s mythic is Drogskul Reaver,
the Spirit “general”. Dragskul Reaver is a 3/5
creature spirit that costs five generic, one
white, and one blue mana. Drogskul Reaver has
flying, double strike, and lifelink, and
whenever you gain life, draw a card.
Each one of the respective generals is a power house,
and Drogskul Reaver is one of the beastliest.
The only drawback is the casting cost. For this
reason, the Reaver will not see much limited or
tournament play, however, he is sure to be a
favorite around the kitchen table. Once you get
past the actual casting cost, the Drogskul
Reaver is an amazing creature for what it does.
Most double strikers do not offer a boost to
their defense, meaning it is fairly easy to kill
them off. Not the case with Drogskul Reaver. And
the flying lifelink means that he is excessively
hard to block. And then gaining the draw card is
ridiculous.