Here's a card I'm interested to see: it's one of
the block's expected variations on Magic's angel
tropes, but with an ability that helps an
entirely different tribe. It's not uncommon for
tribal decks, especially ones that tend towards
small creatures, to add a couple of larger
off-tribe creatures to clean up in the endgame.
What you have in Angel of Flight Alabaster is an
off-tribe creature that isn't off-tribe:
a high-power flying creature that makes
creatures like Sturmgeist and Geist of Saint
Traft unkillable (as their status as ghosts
should probably suggest). Oh, and did I mention
that she's the same color as Tallowisp?
Welcome back readers today’s card of the day is
an interesting source of card advantage allowing
you to perpetually return spirits from your
graveyard to your hand. In standard this card’s
ability is interesting but not reliable as Geist
of Saint Taft is the majorly played spirit,
otherwise this is a walking Dismember target
making it a poor choice in standard due to not
many decks needing its ability and how slow the
ability is. In extended and modern the same
concept applies this card recurs creatures but
does it slowly and does not fit into the
metagame or well established decks making it a
somewhat poor choice. In casual and multiplayer
this card is fantastic, the sheer number of
spirit cards baffles the mind and the fact any
way to recur creatures gives you an amazing
advantage over your opponents in multiplayer
games. In limited it’s a solid flier that can
recur some spirits if you drafted them a solid
pick and easily splashable as well. Overall I
love this card for casual and multiplayer but
don’t think it has the chops for constructed.
Today's card of the day is Angel of Flight
Alabaster which is a five mana White 4/4 with
Flying that allows you to return a target spirit
from your graveyard to your hand at the
beginning of your upkeep. This is solid,
if slightly expensive support for a spirit deck
and a decent card by itself. There is no
real drawback to running this in a spirit deck
and any protection for the angel can help
promote a large card advantage during the
endgame.
For Limited this is a major threat as a 4/4
Flying that can also give card advantage if
spirits are in your pool. An easy first
pick in Booster and with only a single White in
the mana cost can be easily splashed in Sealed,
particularly if other single White mana cost
spirits are available as well. Blue,
Green, and Black also feature spirits in the set
and any examples should be considered when
running a multicolor deck.
Welcome to a new week of card of the day
reviews here at Pojo.com. Today we are taking a
look at Angel Flight of Alabaster from
Innistrad. Angel Flight of Alabaster costs four
generic and one white mana, and is a 4/4
creature angel. Angel Flight of Alabaster has
flying and says at the beginning of your upkeep
return target Spirit card from your graveyard to
your hand.
While not my favorite card from Innistrad, it
can be quite useful in certain situations, and
is not bad for a blue white Spirit deck in
Standard, and work s amazingly well with the
Kamigawa block for vintage. The ability to
return a Spirit to your hand can come in quite
handy especially when dealing with the Kamigawa
spirits and their Soulshift ability.
The Spirit creatures we saw come out in
Innistrad are very decent, but sometimes under
powered to where they might die easily. This
means you should combo the Angel Flight of
Alabaster with a card such as Gravepact, and
then the Spirits will die, killing off more
stuff, and then return to your hand.