For all I like flavor and spend time in card
reviews talking about it, I also like observing
the ever-changing design conventions and
practices. For example, what is the actual
"correct" cost for this effect? What about when
you consider that it mimics Chandra Nalaar's
ultimate, which required five mana and three
turns in which nobody managed to successfully
attack her? Personally, I think almost any mana
cost you put on that is pretty much a bargain. I
could repeat myself from yesterday about Ponder,
but I suspect we've all heard enough about that
card recently. This is pretty much the last
spell you want somebody to respond to with
Hallow.
Today's card of the day is Bonfire of the
Damned which is a one Red and two X or one Red
with one X through Miracle that deals X damage
to target player and each creature they control.
Even at three mana this is potentially useful
against a weak swarm and five mana should be
enough to clear the opposing board when used
with Miracle. Overall this is a one-sided
source of flexible mass damage for Red that will
definitely be seeing play at least in sidedecks
and likely maindecked in current burn builds.
For Limited this is a removal bomb that is an
easy first pick in Booster and with only a
single Red to worry about becomes an easy splash
choice in Sealed. There's no real drawback
to running this in the format and the typical
excess of mana and creature based games should
often make this a finisher when it is drawn and
played in late stages of the game.
Even if Red is not your color of choice or it is
the last pack it should not be ignored or passed
as it will clear the board or burn for the win
whether it is you playing it or the person that
gets it passed over to them.
Welcome to the card of
the day section here at Pojo.com. Today we are
looking at Bonfire of the Damned from Avacyn
Restored. Bonfire of the Damned is a red mythic
rare sorcery that costs double X and one red
mana. Bonfire of the Damned deals X damage to
target player and each creature he or she
controls. Bonfire of the Damned has a Miracle
cost of X and one red mana.
Much like yesterdays review, Entreat the Angels,
this card is amazing, and will not really want
to be cast for its normal cost. The reasoning is
again the Double X cost. This means in order to
hit your opponent and all creatures for three
damage, you’ll have to pay six, plus the red,
equaling seven mana to deal three damage to the
player and each of their creatures. Kind of
expensive. But again, the Miracle cost fixes
that. For just one red and X, you can do the
same thing, so long as it’s the first card
you’ve drawn that turn. Now it takes only four
mana to hit your opponent and all of their
creatures for three damage!
Really fun card, and I always love fun red cards.
A complete game changer when dropped for it’s
Miracle cost.