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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Vapor Snag
Image from Wizards.com

Vapor Snag
Duel Decks: Ajani vs. Nicol Bolas

Reviewed March 22, 2012

Constructed: 3.40
Casual: 3.25
Limited: 3.75
Multiplayer: 3.40

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Vapor Snag

New Phyrexia really played around with the color pie, but this is actually one of the milder examples of it in my opinion. All five colors get creatures that can attack, and blue gets the lion's share of small but hard to block ones. Meaning that it is "in pie" for blue to get ways to make opponents lose small amounts of life without offering them the option of blocking. That said, I don't see this getting a core set reprint.

Vapor Snag is an excellent support card for a control deck. It slows down the opponent's creature base while also digging them for one. Control decks have always been about slowly eroding away your opponent's tempo and resources, and this does all of that very subtly. It can also be sued to save your own creature, if you're willing to pay the one life. Not a flashy card, but a distinct upgrade from Unsummon and a welcome cog in any blue machine.

Constructed- 4
Casual- 3.5
Limited- 4
Multiplayer- 4

David Fanany

Player since 1995

Vapor Snag
 
I used to have a deck that used Spectral Searchlight as an alternate win condition, back when the official rules still had mana burn. Now that they don't, I've actually been looking at New Phyrexia's "Do X, they lose 1 life" cards as a possible replacement. Sure, it looks a little weird from a color pie sense, and you're not going to have fun with it if you don't like Raymond Swanland's art, but there's no denying that it's good at what it does. Unsummon is usually not considered for competitive play, but this card has put that effect back on the map - and all with one extra sentence.
 
Constructed: 3/5
Casual: 3/5
Limited: 4/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Vapor Snag which is a one mana Blue that deals one damage to target creature's controller and returns it to the owner's hand.  When used on any opponent's creature this is quite efficient as a stall or prior to a counterspell and the point of damage is a nice bonus compared to the alternative methods of bounce. 
Obviously it isn't as desirable for bouncing your own creatures, so decks based around that mechanic are a bit less likely to include this and responses to removal require a little more consideration.  Overall this is a strong addition to control or stall builds and is worth playing far more often than not.
 
For Limited this isn't true removal and mana is often readily available to both replay the creature and a newly drawn card, but stalling a threat for one turn is worth it and the extra damage is icing on the cake.  All Blue builds in Sealed should run this as either stall or to clear a path for an attack while in Booster this can be chosen as removal and multiple copies are beneficial.
 
Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 3.5

John
Shultis
Phoenix
Gaming

      Welcome to Pojo.com’s card of the day section. Today we are taking a look at Vapor Snag from New Phyrexia. Vapor Snag is a common blue instant that costs one blue mana. Vapor Snag returns target creature to it’s owner’s hand, then that creature’s controller loses one life.

     I loved Vapor Snag. Such a great common. Where once Unsummon used to reside, quickly they were replaced by the Vapor Snags. The same mana cost to do the same thing, only with the added bonus of the targeted creatures controller losing life. Of course the only drawback is that occasionally it is in your best interest to use it to save a good creature of yours from an untimely demise, but still, I’d trade off the one life to save it. After all, isn’t that what Phyrexia does anyways?
 
Limited: 3/5
Casual: 3/5
Constructed: 3/5
Multiplayer: 3/5


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